What Happens When the Domination and Nemesis Leagues End?
Glad to see IIQ changes.
"Witty remark." Talisman SC IGN: HerbalD Last edited by TheDancingDead#4148 on Feb 13, 2014, 4:09:17 AM
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" Stop trying to tell people how to have fun. We get it, you're orgasmic when you play the same content for a gazillion times over and over again. That's your idea/version of fun. OTHER people, currently almost a third of the playerbase, like to play in a permanent league not a temporary one. Their idea/version of fun is to play a-la-long with the same character(s) and their ideea/version of mega-boring is to start over and over again for a gazillion times. That is happening whether you like it or not, people are different. So stop telling people how they should enjoy the game because they are already enjoying it in a way that they like. Respect goes both ways. Last edited by mobutu#5362 on Feb 13, 2014, 4:11:41 AM
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" Change sucks better buff Two Stone rings because they suck. Also that means Loris Lantern and Thiefs Torment would be irregular drops. How was it with community feedback with. "We listen what the community says" " Don't think I don't see differences between droprates in Dom and Nemesis.... Instead of fucking the playerbase with useless nerfs you should punish the rich ones and make poor players get closer to rich players. Then you won't have dead leagues 1,5 months after they started. Make a downtime and fix all legacy items. This shit only creates RMT problems! " Then remove shrines/Nemesis mods for good as well. " Shrines suck they don't add anything interesting to the core game. Kick them for good. But why do I even try lazy balancing means that 4 month league settings will be moved to regular leagues after they end anyway. Where is "If the community doesn't like it we won't add them" " Let me guess Inner Treasure will be removed or becomes so rare nobody but no lifers will see it again just to find a low level unique? They are lazily added anyway. A bear/crab with vuln on hit gets the mod Bringer of Fragility! The Volatile mods are entirely stupid because on high levels you won't even survive them with maxed resists unless ranged--->Path of Ranged Undying Evangelist+Shield-->Skip or die really "good" design. Shroud Walker is rather desync walker and you can't say if you miss due blind of because the mob desynced. Oh did you read the feedback on Corrupting Blood? I don't think the community likes them so how about changing max Charges to 200? Since you must make the game "harder" while the community defines it as "broken". How about a 4 month lamt league, since uniques on maps are lamt anyway. Let's make all whites like uniques on maps too. " There will be legacy gems. Same thing happened back in CB when Punishment got removed but the main difference punishment was entirely useless beside bosses. " RMT scum does. Play 1 month then cash out and play another game. This league system only shows how poorly designed the game is. It showed why nobody played D2 anymore and D2 is a Botland. |
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" Once every four months isn't a gazillion times, and four months is a long time! I'm not saying you should screw off if you play standard, but you have to by this point understand the game's economy isn't based around it anymore. |
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" SFL starts on 25.03. Anticipation slowly dissipates...
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" To use my accumulated wealth and items, pitiful as they are, to gear out new characters and try new builds instead of having to grind out everything anew every time. Shop closed until further notice. Check out my Dominus musical tribute instead:
https://soundcloud.com/hackproducer0815/dominus |
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Thre is hope after all... removal of IIQ.
Now remove IIR and rebalance drops properly and be done with that crappy legacy mechanic from other games. |
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" Last race season I did every race I could to get as many points and the divination flask (to be legacy soon BTW). Many scions later and after spectral throw spam I looked at it and what got? No new char, because you build short term. limited build experience (always same effective build). few orbs I could get to drop ... and that's it. Now I hate scion with passion. This race season? I got as far as getting goldwyrm boots for he cool alt-art and that's it. full stop. I'd rather run maps on my char for further (RPG-esque) progression and more/better drops. (standard btw) Now as a player who choose to main standard league for steady and constant progression this 'dumpster league' vibe that I get from dev's post even, makes me feel uneasy. Player 'elitism' for playing hardest hardcore league, I don't mind. Is their poison. GGG making half-thought game 'features' for standard then balancing it around bot farmers and 400/100 MF builds is... meh. And builds... when do you consider it's done? at 20-30 poins for races? at 90 points when you hit merc Piety? or around 115-120 points after you topped the end-game-mapping? You can start this many builds. After a while I guess we want to stick to some and push it further to get... stronger? |
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" You havent checked in about 6mths or more then because a non legacy shavs on standard is around 70ex for an unlinked no socket. a 6link is 110ex and a legacy 6l shavs is 180+ex... |
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" Hi Guy, you just missed the point. the population percentage is much different from payment percentage. you know why BIG DATA is so hot, the world live on it. |
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