Content Update 1.0.1 Video Preview
" But you know, that you can still do so?
Spoiler
On characters I still use Purity, I will be using it, because I use it rather for capping/overcapping reses and free up mods/skillpoints. The problem is, that "splitted purities" will not be usable for solo play, because I can't interchange it before every map. So, maybe I should do 3 characters, one for each element area? And multibox them for some maps? Ridiculous... But parties, still will have all the +max res they want. Chris, you officially transform (a)RPG into (FB)RPG. And races... I have one comment. I took few races last season, just enough to get 15 points and Heatshiver unique art. So I took only about 5 races and stop racing after I got to 15 points. Do you think that I was something like 10Kth or 15Kth? No, I was 2760. So it means that how active "racers" this game has? If such person like me gets to first 3K? I bet that no more than 1K. 99% of player base don't care about races... Anticipation slowly dissipates...
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" haha, yeah, there wont be a buff to damage over time, they had to introduce that "charge"-flask first, so that they can see how much burning damage a avatar of fire burning discharger gets and if he cant oneshot bosses in groups anymore, they gonna buff damage over time but nerf puncture! hell, that puncture really hurts!! Last edited by gloobonious#3560 on Nov 11, 2013, 3:20:00 AM
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What if somebody chose to side with any of the bandits in a certain difficulty level, and they would like to undo the choice and be rewarded the passive skill instead? As far as the video shows, the only available options in the next patch are:
1.- Choose another bandit to side with. 2.- Undo the passive point choice and side with a bandit. There should be another option: 3.- Undo the alliance with a bandit and be rewarded the passive skill point. EDIT: Also, the changes in charges effects are a bad idea. You are making them uglier and painful to the eye. The only reason I can see for this change is to add the current charge effects as purchaseable in the store. IGN Rampage = Petral_Throw IGN Beyond = Petraso_mental Last edited by VMP#5903 on Nov 11, 2013, 3:41:12 AM
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Stop whining about Purity, roll resists on your gear! You can get capped resist without Purity, bypassing the loot system to easily get max allres is OP and should be nerfed, well done Chris.
"I'm programmed to say something that is kind and uplifting at this point, but there is apparently an error that is working in my favor."
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" This : "Now she's just going to look like a f*cking christmas tree -.-" THIS! : Now she's just going to look like a f*cking christmas tree -.-" reason for this change : Now charges will be easier to see how many you have them on. IT WASNT A PROBLEM FOR ME! WHO EVER COMPLAiNED ABOUT THIS ? NOONE. wait 1-2 week for new charges microtransaction D3 treasure goblins's escape portal is an entrance to Wraeclast Last edited by Moeeom123#3573 on Nov 11, 2013, 3:41:59 AM
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"most people not liking purity changes are talking about +max res, which you cannot roll on gear besides uniques |
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" So... assuming noone runs 'old' Purity, and noone gets +2% max res, then on average, the damage bypassing resistances will increase from 100-80 (don't remember if it's 3% or 2% from the 'old' Purity? EA gives 2% max res) to 100-78. That is an increase from 20 to 22. That is a net increase of 10% then. Elemental damage will go up by astonishing 10% guys! IGN Kinnat (S) / Sihaam (S) / Aedhammair (S) / Ranulfr (S)
☄ 1.0.0 The Butchery of Mages Patch |
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Im so excited about new auras i will need more stash space to store all that cool things....
Wait: i play solo - guess i will simply vendor them - totaly boring and pointless. Things getting worse every patch - is this a promotion deal with blizzard? "We get a million dollars for making sure every solo players buys your expansion". |
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" Now do me a favour and try some lvl 76+ map solo and tell me if that 10% is still insignificant for solo player. |
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I get it you want to change purity. But how do I get as ranger without a full free respec ever more then 75% resist on all 3 elements? I think this is a dumb change at least add 1 or 2 more +2 max resist nodes on the skill tree because this is just plain stupid to change it this way. As a marauder and Templar its easy to get more then 75 max resist with that +2 node, but all other classes are struggling to get more max resist. I recently got my purity to lvl 20 and in my alpha howl it gives on lvl 22 +3 max resist. when it got lvl 20 and it went from +2 to +3 I noticed a huge buff and i was finally a lot more viable. So I already know I need at least +2 to max resit to survive in maps. So please please please reconsider how to change purity. Because i believe this is not the way.
http://www.pathofexile.com/forum/view-thread/913599 <--- mirror Thread
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