Content Update 1.0.1 Video Preview

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Ashen_Shugar_IV wrote:
If Purity does not offer max resists no one will run it when facing bosses like Magaera and Piety.
agreed. the only builds that will still run purity are summoners, who need it for minions not to die instantly from elemental damage of high level maps
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grepman wrote:
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Ashen_Shugar_IV wrote:
If Purity does not offer max resists no one will run it when facing bosses like Magaera and Piety.
agreed. the only builds that will still run purity are summoners, who need it for minions not to die instantly from elemental damage of high level maps


And the whiners will shut up only after the patch hit because theyre busy playing.
1 year ago this game was much better in terms of gameplay and balance between builds and versus the game.

now after 10 days of domination, im allready bored, and most of my friends too ( i see them rarely online, and when they are, they don't stay more than 1 hour )

the quests, areas, monsters added are good.. but the rest... ewww
Only thing I didn't like was changes to appearance of charges. Need to see in-game to came to a conclusion.
No longer a forum dweller, please use PM for contact purposes.
New charges looks awful. The change is worse than the aura change was.

Anyway, I'm kinda getting tired of all the nerfs and constant need to rebalance my builds every 2 weeks. I want to have a build that doesn't change for 2-3 months.
„I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“
No mod action. Business as usual.
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InAshesTheyShallReap wrote:
1 year ago this game was much better in terms of gameplay and balance between builds and versus the game.

now after 10 days of domination, im allready bored, and most of my friends too ( i see them rarely online, and when they are, they don't stay more than 1 hour )

the quests, areas, monsters added are good.. but the rest... ewww


Then it ain't your game, sry. What "rest" are you talking about anyways, the fixes to exploits and bugs and the blancing?
Also, I pray to god tomorrow patch notes include 'Ability to turn of the damn guild chat'.
„I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“
No mod action. Business as usual.
PLEASE DO NOT CHANGE THE CHARGES!!

if people want to see how many charges they have they should just look at the top left corner of the screen... noones going to try count the charges during battles.......

they look queer as sht (serious)
that mana flask is a bad joke!
half of my friends already play a discharger - different builds though, matching themselves for the highest damage...
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TheAnuhart wrote:
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Avelice wrote:
Many people are complaining about the Purity change, but I completely support this change. It's extremely hard to balance content when players have wildly varying amount of base resist. Just consider in open beta: you could have +5% max resist from elemental adaptation, +5% with a Purity buffed with inner force. You'd be taking 15% elemental damage, compared to everybody else taking 75% without the same setup. That's 60% of the total damage. Balancing elemental damage with such huge disparities becomes immensely difficult. Anything that is hard for the 85% res character will basically one shot a 75% res character, and anything that's hard for a 75% res character is a joke for an 85% res character.

It's much more balanced now. Elemental adaptation is 2%, and purity is 2% max res, or 3% if you get increased effect on the buff. Taking 20% damage is only a 20% damage reduction compared to 25% damage. This makes it much easier to balance content in general, and allows players to make more meaningful (and not completely necessary) choices. If you want to protect yourself against elemental damage, then get purity and/or elemental adaptation. It sure helps, but you still need to care about elemental damage.


Right, so now, a full party, where it is most unlikely that any one player will take damage from even a quarter of the monsters on the screen can have + whatever to every element.

And a solo player, WHO IS TARGETED AND ATTACKED BY EVERY SINGLE MONSTER, until one party is dead, can pick one element in place of purity. And needs 3 pieces of swappable gear to accommodate.


Yup, balance at its best.


QUOTED FOR TRUTH
IGN: Victory_Or_Sovngarde
It's not a 13 week development cycle, it's a 13 week supporter-pack cycle.
You can play any build you want, as long as it's the current meta.

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