Permanent invulnerability build! I broke the game ;)

CORE BUILD
Spoiler
http://pathofexile.gamepedia.com/Immortal_Call

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgABAdwMfQz3EH8S4RkuI6Mn7Sj6LdIxnjWSOtg64TwtQYdKyE3jVw1c9GEhZ-JuqngNfLuCx4Lkiq-QEZHOnz6i6qY-plepbqyqr2y18rc-uJO-ir68xPbFisaexq7LmNUs2WHi6unV6-7yRfno_gr-jw==


7 Endurance charges (3+3+1)
75% increased duration of buffs and skills
21% increased buff effect (Wiki confirms this works)
83% increased duration lvl20 skillgem

= 179% increased duration

7 endurance charge IK is 4,33 duration + gemquality makes it 4.33 + 1.4 = 5.73. Now... lets apply the 179% duration = 10.2 seconds.

So 7 charges gives 10.2 seconds of immortality.

Gems:

Cast on crit: Enduring cry
Cast on kill: Enduring cry
Curse on hit: Warlords Mark
Cast when damage taken: Immortal Call

As long as you can stack 7 charges per 10 seconds, you will always have immortal call active. Basicly: Permanent physical invulnerability.

Now for the magic part. Use
Spoiler
http://pathofexile.gamepedia.com/Saffell%27s_Frame
+ Stone of Lahzvar (spelling) which can give you 120%+50%+12%(Node) chance to block spells from regular block. Youll end up with:

182% of 60 = 109.2% chance to block spells.

That shield nullifies your chance to block physical - which is inconsequential as youll have 100% permanent physical immunity from IK.

SUMMARY:

100% Immune to physical
100% immune to spells


I took acrobatics and phase acrobatics for 40% dodge and 30% spell dodge aswell. Though this may be overkill.

EDIT: I forgot spellblock is capped at 75% so its rather:

100% physical immunity
75% chance to block spells.
30% chance to dodge spells.

Out of 100 spells cast on you, only 17.5 spells will hit you!

Last edited by Ouroboros226#5831 on Oct 30, 2013, 3:04:21 AM
I was once an excited noob just like you.:)
Block is capped at 75 %.
This is also really hard to level,and you will pretty much do shit dmg,the only 3 abilities you can use that don't need nodes are EK,Molten Shell,and Viper Strike.
Last edited by AusterlitZ#2982 on Oct 30, 2013, 3:04:29 AM
"
AusterlitZ wrote:
I was once an excited noob just like you.:)
Block is capped at 75 %.
This is also really hard to level,and you will pretty much do shit dmg,the only 3 abilities you can use that don't need nodes are EK,Molten Shell,and Viper Strike.


Forgot the block, added it with acrobatics. Youll have 82.5% spell avoidance.
Increased duration goes to 103% with quality.

Block technically caps at 78% with an anvil (should work with spell block too?)
"
Moose65 wrote:
Increased duration goes to 103% with quality.

Block technically caps at 78% with an anvil (should work with spell block too?)


Anvil is a neck right? It would have to fight its spot with the 50% block to spells slot. If increased duration goes to 103%, then IK would prob last about 12 seconds.

So immune to physical, spells has 15.5% chance to hit you.
Yes, but spell block is easy to get. Saffels has 26% block. Anvil adds 10%, so thats 36%. Best case scenario you have a 120% Saffels, so thats 43.2. Plenty of other passives, skills, and uniques to fill in the missing 35% block.

Also, for the spells that get through, you should be able to achieve up to 84% max res easily (5% saffles, 2% elemental adapatation, 2% purity). In extreme cases you can reach 88% max res with the appropriate aura and buff boosts, making purity 4%. Throw in individual flasks for another 10% to put you at 98%.
Last edited by Moose65#0910 on Oct 30, 2013, 3:20:53 AM
"
Moose65 wrote:
Yes, but spell block is easy to get. Saffels has 26% block. Anvil adds 10%, so thats 36%. Best case scenario you have a 120% Saffels, so thats 43.2. Plenty of other passives, skills, and uniques to fill in the missing 35% block.


With the rest of the points in damage and life, I dont see why this build wouldnt work. Im just afraid that if I start working on this the devs will nerf something :(
How do you plan on dealing damage?
"
rem3thed2 wrote:
How do you plan on dealing damage?


Only missing part. Going to bed now. Ill theorycraft more tomorrow on how to optimize the build to hit the spot :)
"
Ouroboros226 wrote:
"
rem3thed2 wrote:
How do you plan on dealing damage?


Only missing part. Going to bed now. Ill theorycraft more tomorrow on how to optimize the build to hit the spot :)

You will always have awful clear speeds,what,you think no one did this build before?I'm pretty sure every veteran PoE player here,has or had a max block/max spell block char,you can see a primitive version of it in an old BOTW video

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