Prizes for new Default/Hardcore leagues
" Their dollars are worth more than yours. This isn't actually debatable :b Let a man walk alone -
Let him commit no sin. Let him bear few wishes, Like an elephant in the forest. |
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" As long as the "currency" used for orb redemption is different from that which is available from the "cash shop" then it may OK. Would hate to see these orb points becoming a cash shop item. Wouldn't be easier to just balance the prizes by removing the random factor? And if you don't get the orbs you want in the prize pack then trade for them in the market. OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI CB: BazzVtwo - 73 Dual Spork Totem/LS Templar CB: BazzVseven - 76 Lightning Strike Mara CB: BazzVfive - 78 Lightning Strike Mara |
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" All your points are completely valid, and I would be fine with the adjustment you're proposing. If orb rewards were weighted, though, you'd have to probably double or triple the number. Let a man walk alone -
Let him commit no sin. Let him bear few wishes, Like an elephant in the forest. |
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Why? You don't want 45 Glassblower Baubles? :P
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" I thought maybe it was a mistake on your part but apparently you believe it. Just because you say it isn’t debatable does not make it true. The dollars are the same. It does not matter where they came from. They have identical purchasing power. That’s it. It’s that simple. Your attempt to over complicate the simple is what is confusing you. I’m not trying to disrespect you here but you are flat out wrong. Last edited by Cacia#0425 on Oct 8, 2012, 10:24:53 PM
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just lmfao at some of the responses in this thread, especially the diamond supporter on about currency rewards for "no-lifers". Do you know what type of game this is? Are you thick?
I have a fulltime job and still manage to hit level 40 in the 1 week races just playing a couple of hours a day. Remove the currency rewards and quite simply...people wont both playing in the leagues, they will just play high-level map content where they can pickup a 1kES chest drop worth a week of grinding hard in a league. |
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" if someone doesnt play the game a tonne, they will have a much lower chance of attaining powerful end-game equipment (be it bought or found). This cannot be bridged, the game still has the fundamentals of a time sink. |
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" Um..... Hate to burst your bubble, but AFAIK no one has picked up a 1k ES chest. I picked up a 904..... But I play enough to qualify for damn near a full time job. |
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" I like the orb points idea alot, another thing to keep us busy ingame (saving up points and looking forward to the stuff you'll be able to buy is always fun imo) and an extra incentive for people with less play time to participate in every race with the limited time they have. Can't imagine GGG would ever sell this kind of currency in the cash shop since it would be against their policy about (ethical) micro transactions and it would make the game P2W. As for the no life vs casual rewards discussion, to me it's a completely normal situation that when a person is investing more time into a game he is getting more rewards at the end of the race. That's how life rolls, If I work 10h/day more than my colleague I expect to be better paid at the end of the month as well. What's the point of working hard for something if at the end of the day everyone is getting the same reward? Last edited by Twinseeker#0840 on Oct 9, 2012, 4:34:04 PM
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" Actually, it has happened and I saw the evidence with the linked items. Research can't start without a thought process. Listing and organizing is important, but to make it worthwhile to oneself requires thought.
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