0.11.6 Smoke Mine video

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Mr_Cee wrote:
so, this "mine" works completely different to their actual/previous mechanic? (mines were layed at your feet) - I'd call a "throwable" mine as a trap ^^


Teleport to where you placed the mine. That's right at your feet, unless you move away from it. No throwing involved.
Throwbale mines would be sweet for a unique.
Last edited by Xendran#1127 on Sep 18, 2013, 2:45:21 AM
This will indeed be awesome! I'm glad GGG are adding more trap/mine options to the game and I cannot wait to see what new trap passives are added. I'm already thinking about doing an elemental equilibrium lightning trap/fire trap build, now I'll have to incorporate smoke mine.

Lets hope this doesn't cause massive desync however :\
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Xendran wrote:
Knowing GGG, the mine being throwable is likely a teaser for a new unique item that allows you to throw mines instead of placing them.


I'd do away with the mines completely and have only traps, you rarely have the leisure to fiddle with mines.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
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Mr_Cee wrote:
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Chris wrote:
It lets you instantly teleport to where you placed the mine


so, this "mine" works completely different to their actual/previous mechanic? (mines were layed at your feet) - I'd call a "throwable" mine as a trap ^^

And I guess, you cant throw it further away than one screen - its not possible to click outside your viewing range.

And, 2nd, for the instant movement component: I guess it has a 'nice' cooldown to compensate... ^^


There is no Throwing involved in this.

Its placed at your feet, then when you need to activate it, you do so, teleporting back to where you placed it.

I believe it does have a 'range' that you have to be within for it to work (Unsure off top of my head)
Beta Member Since 0.9.0 | Current Character : ExExCorpse
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Destruktor wrote:
Lets hope this doesn't cause massive desync however :\
If anything, this skill should resync you.
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Wisdom wrote:
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Destruktor wrote:
Lets hope this doesn't cause massive desync however :\
If anything, this skill should resync you.


It does indeed.
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I'm still puzzled why a teleporter is in a mine and why it is smoking :p


nice skill thou!
Looks like a solid escape/cc/resync skill.

I take it we teleport to the closest mine if multiple mines are deployed when we detonate?
IGN: KoTao
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PopeJo wrote:
I'm still puzzled why a teleporter is in a mine and why it is smoking :p


Ask Naruto fans.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►

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