Unique Item List - 300 of 419
" So what happens when a "common" item that is still rare/good enough to be worth a few exalts don't drop in maps? Also what about common items with wide rolls that are valuable with good rolls, for example I have picked up a pair of perfect facebreakers while mapping. Again you want some arbitrary rules to save you the hassle of getting some common uniques instead of white items. Not everyone agrees with your definition of what should and shouldn't drop and as such any such rule set will be flawed. " But what about the players that want to map while still being able to get common uniques, why are your needs greater than theirs? Also, vending mass quantity is quite the exaggeration. With my MF char I might get 3-5 common uniques a day, hardly a chore to vendor them if I don't want to keep them. In game contact @MajorAsshole
Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27 |
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" you need to rewrite some shit then. no offense. shit is not clear as written. |
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" You can't say the art itself is bad, you just don't like the way it looks. The standards of quality are fine. |
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EAT IT UP Y U CAN NICE AZZ HELM
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That bow is awesome. It's powerful but not overbearingly powerful (see also: Soul Taker), and it has an awesome effect.
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Voltaxic Rift is probably now my favourite bow, narrowly beating out Death's Harp.
Code warrior
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" I don't think that exists or will ever exist. Do you have some kind of example? " Can facebreakers only roll perfect if they are found in maps? I am unaware of any unique needing to be found in maps to achieve perfect rolls. " I never said everyone does agree. It wouldn't be a perfectly logical system but nothing really is in this game, everything requires you to learn. I've seen many players say that they think it would make more sense for the twink uniques to only drop where they might be much more appreciated. " I'm sure those people will still exist but under a system that I have imagined I don't really see how it would be much of a problem for them. They can still EASILY trade for a common or find them elsewhere in the game. I won't say my needs are greater than theirs, just a vastly different opinion and perspective. I'm not going to keep quiet just because others might disagree. " Mass quantity is just a matter of perspective. If I vendored 5 uniques in one day it would feel like a ton to me because each one was a big dissappointment. My perspective was never that its a chore to vendor them. Its more than uniques are greatly devalued in this game as a whole because people see them as garbage instead of something to be excited about. Under a different system this would be greatly alleviated. Standard Forever
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" meh then should be called Defiler or something because remembers me much the cartoonish/colorful sc2 zerg units. PD: Two more uniques left. Last edited by dimraiden#7062 on Aug 21, 2013, 12:35:50 AM
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" Not that's worth exalts no, but a fair few items that are worth a few chaos are "common" already, Voll's devotion comes to mind as does Perandus. " Of cource they can roll perfect outside maps, that's besides the point, you want to deny people from being able to gain said chance at perfect rolls in maps. " No you didn't but your suggestion is exclusionary as opposed to the current system that is all inclusive, you want to deny people something in favor of your desires. " You don't see it being an issue to them, much as I don't see an issue for you to vendor a few items every now and then, the difference is that again your suggestion excludes options for players. " This seems like an entitlement issue, you expect uniques to be good when they drop instead of just being a bonus. Uniques are not devalued as a whole, some are just worth more than others. You're not missing out because a low level unique drops, it didn't replace a Shavronne's Wrappings or a Soul Taker. Personally I'm excited every time a unique drop, if it's good is obviously a bonus but in no way am I expecting it to be. Your argument taken to the extreme would mean we should remove bad rolled rares from maps as well, I mean it drops so many of them and far from all are good. In game contact @MajorAsshole
Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27 |
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" Why Thank you! -Does major happy dance- No in all honesty i love how its turned out, in testing and how its being taken by you guys! IGN: Tempeststorm
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