{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]
Not sure if Undying Incinerator's have been discussed here, but I've had great results with them, especially the moments when BM(s) have not activated unrighteous fire.
I've found them in several maps, but most often in Arsenal. They seem to do great damage, along with their projectiles leaving "patches of burning ground." Although I'm unsure if increase AOE and/or increase burning damage does synergize with this skill. I've been using two undying incinerator's with 1 BM and have had no trouble doing up to level 73 maps. (haven't found any over 73 in domination yet.) Two areas that might be worth noting that have been causing me problems is piety boss in temple, and i had a lot of difficulty in the boss chamber in jungle valley. (But I think it's b/c Bm's wouldn't turn on aura unfortunately) At any rate I suggest giving them a try if you're playing this great build. IGN: BBQ_Ribs Last edited by Alpralozam#7049 on Nov 14, 2013, 5:23:04 PM
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" The only element thats really deadly for minions is lightning, I would just try to get purity of lightning thats it. And only vs strong lightning bosses. For example the new shock and horror boss (72 map) is no fucking joke anymore. The chain lightning, lightning storms, and lightning warping totems hurts like hell. Managed to kill it by spamming the crap out of skeles b/c all my minions died lol. " I tried those, the problem is how squishy they are. They don't have a lot of hp. The get your bm's to turn on try this: Have them engage in combat than back off. Usually when they are somewhat mid range from the monsters they will turn their auras on. Summoning three of them also helps. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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after a lot of time using tenticles, sentinels, incinerators and carrion queens I think sentinels win hands down because of how mobile they are. Not just when moving around, but the other three stand still for a period to fire projectiles making themselves vulnerable to getting swarmed. Sentinels shoot from the hip and move on (very fast i might add).
Now, that axe Dyadus. I'd need to buff my ES first (replace gloves, get the armor/es nodes) but it would definitely replace my 50% es blade nicely. I was already planning on changing ice nova to Q20 and keeping it at lvl 1 for curse spam. Only problem is using dominating blow i'd be dealing fire damage, but +25% resist isnt that bad with all the other curses going. |
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Man evangelist + increased duration is just so broken. I pretty much did every single hard map boss by spamming skeles behind the bubble.
Lvl 74 residence is still undo-able for me =(. Those exploding minions do way too much damage. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098 Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon Last edited by mattc3303#7526 on Nov 14, 2013, 8:34:56 PM
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" Ah, so any type of chill you do will proc it? Was thinking for some reason it had to be physical damage done with the axe. |
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Holy fuck.
I just beat Piety and tested out my new Merciless Burned Miscreations out on Docks. They burned through groups faster than I could cast my fucking curses. It's like hell on earth, fire everywhere. I'm clearing Docks 2x-3x faster than I did before. Love this guide. IGN: Caessa_Undying - 4 FPS Immersive Rain 4 Lyfe!
Shop: http://www.pathofexile.com/forum/view-thread/822740 |
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Now I'm wanting to toy around with Curse on Hit and Arctic Breath, but I'm not sure what supports to mess with in my 6L.
Curse on Hit > Arctic Breath > Vulnerability > Elemental Weakness > Flammability Now, what Should I do for the last slot........ Increased Area of Effect is a convenience gem........ Empower would add.....4% more BM damage and .1 sec longer Ice patches. Enhance is Interesting......Projectile Speed not a huge deal, but Ele Weakness would get another 8% for BMs. Thoughts? This would be a pretty crazy combo with the axe + elemental equilibrium. |
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I just can't justify going to IR, I lose way to much HP and I actually lose armour unless I go grace/determination.... I'm sitting at like 5.7k life right now with my spec, being at around 4k doesnt seem comfortable to me when you can push it much higher.
17k armour with determination and specing into armour nodes, and it dropped drastically going to IR. How much hp/armour do you currently have with IR? Last edited by Haiatu#5594 on Nov 15, 2013, 12:39:24 AM
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17k armor o.o? without grace?
mind posting your passive tree and gear? around 4.2khp 18karmor if I go grace/determination I went down there b/c I also wanted to grab mana shield. how are you able to grab all those life nodes and armor nodes? Did u not get any aura nodes? Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098 Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon Last edited by mattc3303#7526 on Nov 15, 2013, 12:53:10 AM
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" Prob didnt explain it very well. I have over 17k Armour with my normal build (armour/hp nodes) no IR. When I spec'd out of those went to IR it plummeted way down, I'll admit though WITH determination and grace I was well over 22k but still I only had 4.5k life(and this was without reaching mana shield, had I went down further I'd be 4k or lower) and even being at 5.7~ I still feel scared at times, I'd like to get over 6k. And No, I do not have any aura nodes I run determination, vita and purity. Pretty much boils down to, do you want to sacrifice over 1.5k HP to gain mana shield, and gain 5k armour for myself that is. I just cant justify it :(. with that build I have over 5.7k HP with a lot of room for improvement on life, over 17k armour (can push this much higher with a new chest or even specing into the nearby increased aura passives).
Spoiler
Last edited by Haiatu#5594 on Nov 15, 2013, 1:32:50 AM
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