{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

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Dextera wrote:
i broke summoner today .......


Since we're sharing gear, this is what makes mine so much fun to play:

Spoiler


Currently level 80 with 42 IIQ and 208 IIR. Only trouble I've had with maps is the Jungle Valley chaos boss and Torture Chamber shock boss.

Btw, I wouldn't recommend sacrificing IIQ to get more IIR than that. I swapped out Goldwyrm for Wondertrap and just wasn't finding as much good stuff. Summoner is fun, but being able to safely magic find is what really sets this build apart.
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Sheriff_K wrote:
I don't see how Doon could be any good... You get a 4L Spectre, instead of a 5L one. Iron Will with 250 Str is no different than a Minion/Burning Damage Gem, which you'd be sacrificing to run Spectre in Doon..


As was answered before, Spectres do not have to be in the weapon and can be snapshot with them. It takes an insane amount of STR though to get more from it than you would chober. However, it's still useful for Animate Guardian (Assuming Increase All Damage works on minions) and to beef up your spells, making shocking a little bit easier.

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Sheriff_K wrote:

But I've got some questions:

1) Does Unrighteous Fire stack? Like 2 BMs, would they both be burning the enemy, or only the highest dmg one?

2) I'm assuming BMs have 64/0/0 Resists, is it worth it to try to get their other 2 Resists capped? (Same goes for the 3 non-Mon'Tregul Zombies)

3) Is it possible to Shock stack Map Rares/Bosses with Arc and Statics Blows? Or should I just drop that, and use a level 1 Arc+Chain or Storm Call for triggering Elemental Equilibrium and not worry about Shocking?


1. No. Highest one only.

2. BMs only have 75 fire resist if I recall. Purity of Elements + Purity of Ice/Fire/Lightning caps them. Lightning is defiantly worthwhile on capping.

3. Only with Elemental Proliferation. Don't use a level 1 Arc and/or chain, or Stormcall. Shock Stacking is worthwhile. If all you care about is Elemental Equilibrium, Arc or Arctic Breath are some of the best ones to use to trigger that with the appropriate setup.

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Sheriff_K wrote:

But then you lose the 40% Minion Life from Chober Chaber.. And Unrighteous Fire scales off of Life, not to mention your BMs' survivability.. <_<


Unrighteous Fire also scales off of Increased Damage, and it actually scales better from damage since level 20 Spectres suffer from 10% Less Life. It takes 288 STR to break even with Chobers damage. Any STR after that will exceed Chober. With that said, Chober is still probably the better choice since "currently" you can use it plus Dyadus and/or Necromantic Aegis. However, if snapshotting is fixed, Doon will defiantly be one of the top damage items for summoners, and can be paired with Dyadus or Necromantic Aegis for even more BM damage.
Last edited by Moose65#0910 on Dec 16, 2013, 7:46:56 AM
Anyone have a screenshot or something showing the max range of a Conc Effect BM? I can't seem to make sense of exactly how close a mob has to be.. >_<

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Moose65 wrote:
Lightning is defiantly worthwhile on capping.

If only I had the room to run it... Lightning really tears my minions a new one. Do you think losing ~1k ES is worth it, to run Necromantic Aegis with a Daresso's [to cap Minion Resists]?

Currently I'm running: Purity, Discipline, Hatred, Vitality.
EA IGN: We_Have_Monk_at_Home

*Burnt out and waiting for either PoE1 League or new PoE2 Classes.*
Last edited by Sheriff_K#3938 on Dec 16, 2013, 8:29:31 AM

is my pride and joy perfect colors for ultimate carnage (OVER 3000 Chroms used)

can do RS life dmg aoe CoD and burning dmg

or swap out the CoD for trap

or swap out the AoE for con Effect

(i run one with con and one with increased AoE)
Last edited by Dextera#5538 on Dec 16, 2013, 2:25:24 PM
Damn. So much nice gear. This is probably the best item I own. xD

IGN: Caessa_Undying - 4 FPS Immersive Rain 4 Lyfe!

Shop: http://www.pathofexile.com/forum/view-thread/822740
So has anyone tested Le Heup? It shouldn't be too hard to do since 2 of them would be about equal to vulnerability. Really curious if Increase All Damage does indeed apply to minions.
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Moose65 wrote:
So has anyone tested Le Heup? It shouldn't be too hard to do since 2 of them would be about equal to vulnerability. Really curious if Increase All Damage does indeed apply to minions.


blood magic + any aura and use a redbeak
Hear this words but once and they will echo in your nightmares forever!
Last edited by Nyktasha#0142 on Dec 16, 2013, 3:25:23 PM
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RicardoMaceil wrote:
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Moose65 wrote:
So has anyone tested Le Heup? It shouldn't be too hard to do since 2 of them would be about equal to vulnerability. Really curious if Increase All Damage does indeed apply to minions.


blood magic + any aura and use a redbeak


Ah, well that makes it really easy to test if it works or not.
Tested Increases damage, and even when dual weilding redbeaks at low life and summoning a BM there is no damage increase.

Safe to assume that Le Heup and Doon won't increase damage at all.
About dual redbeak, i have done some test: snapshots are not influenced.
I tried Hillock merciless with 4 zombies dual redbeak and Crown of thorn.
They insta benefit frop low life. My witch is ony lv63 but without low life i loose one zombie and have one almost dead. On Low
Life only one zombie is wounded and less then 20 percent of his life bar is used.

If some have the stuff to try that ( have now one wide wings poleaxe..but still not enough fuse/jews to have it 5l:
Cast on death + melee splash + multistrike + faster attack

Just to see if they benefit from the +20 increase area of effect.like a mini monregul.
You ARE my Bitch of burden!
"Stay Alive exile! Or you'll be the next zombie someone raises off the beach." - Altnaharra
" Be Excellent To Each Other" -MikeP_GGG
"If you die to yourself are you still the victor? " - BEX_GGG

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