{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

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mattc3303 wrote:
This has been fixed, spectres scale with the area level now. If you raise a level 78 BM it will be lvl 1 in a lvl 1 area, lvl 75 in a 75 area and 78 in a 78 area.

This is true b/c I went into a lvl 1 zone than into a 75 map and it should of had shit dmg as a lvl 1 BM but it had the same damage as a 75 BM.

CoD is used mainly for zombies for those interested in preserving their exp by dying in normal mode.

The fastest way to die is prob righteous fire or blood magic something.

I'll upload the video tomorrow but my zombies basically one shots rares in a lvl 70 map. You only see the effects of Mstrike + faster attack on bosses. or party play.

If you are using the Grasp. the 304% more damage will apply to the infernal blow as well. When one mob dies everything dies which makes increased aoe really really good.





Where did you see that at about spectres? This is what I seen on the wiki

Spectres are downscaled with zone level. So level 70 Spectre in a level 25 zone will be level 25. However a level 25 Spectre will still be level 25 in a level 50 zone.

If it works the way you said, then that means you can go grab BMs in normal with CoD and then take them into Merc? gamepedia is saying otherwise.

Edit: Missed the first part of your sentence about the BM being 78, disregard my statement.
Last edited by Moose65#0910 on Dec 2, 2013, 4:10:49 AM
I had no idea that the zombies infernal blow aoe from montreguls affects me in reflect... it was to my surprised that i was enjoying a map with elem reflect, and my zombies exploded 15 monsters, and since i was near it i caused an unfortunate death... well that will teach me not to stand near zombies now>.>
IGN DefinitlyNotinSane
CoD zombies are insane. Whoever came up with that... oh my. My startup list is getting longer and longer though, and it's hearbreaking when I lose ANYTHING now, jeebus.
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Moows wrote:
I had no idea that the zombies infernal blow aoe from montreguls affects me in reflect... it was to my surprised that i was enjoying a map with elem reflect, and my zombies exploded 15 monsters, and since i was near it i caused an unfortunate death... well that will teach me not to stand near zombies now>.>


That shouldn't reflect on you. Something else hit you, and it can be easy to miss in the chaos with so many minions and effects on screen.

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KatfishGumbo wrote:
CoD zombies are insane. Whoever came up with that... oh my. My startup list is getting longer and longer though, and it's hearbreaking when I lose ANYTHING now, jeebus.


Glad your enjoying it :D
Last edited by Moose65#0910 on Dec 2, 2013, 5:57:48 AM
Why summoners aren't OP, aka my game experience as of 12/2:

1) Log in.
2) Retrieve several gems, Chobers, Sidhe's, Tabula Rasa from stash (no grasp yet)
3) Go to Mud Flats - Normal, die 8 times to bloodmagic/bloodrage get 8 zombies.
4) Change gems out in Tabula.
5) Re-roll a 66 map till I get demons. Go get blue BMs x2.
6) Change gems out in Tabula.
7) Get evangelist from Sceptre.
8) Return to sarn, change out gems, weapons etc.
8) Decide which 72+ map I'm doing.
9) Zone into Eternal Lab and click off chest double checking my gems; army disappears.
10) Repeat Steps 1-8
11) DC on the zone into Eternal lab.
12) Repeat steps 1-8. Faceroll maps. Have fun, hooray!

Loving every minute of it!!!! (for real!)

"
KatfishGumbo wrote:
Why summoners aren't OP, aka my game experience as of 12/2:

1) Log in.
2) Retrieve several gems, Chobers, Sidhe's, Tabula Rasa from stash (no grasp yet)
3) Go to Mud Flats - Normal, die 8 times to bloodmagic/bloodrage get 8 zombies.
4) Change gems out in Tabula.
5) Re-roll a 66 map till I get demons. Go get blue BMs x2.
6) Change gems out in Tabula.
7) Get evangelist from Sceptre.
8) Return to sarn, change out gems, weapons etc.
8) Decide which 72+ map I'm doing.
9) Zone into Eternal Lab and click off chest double checking my gems; army disappears.
10) Repeat Steps 1-8
11) DC on the zone into Eternal lab.
12) Repeat steps 1-8. Faceroll maps. Have fun, hooray!

Loving every minute of it!!!! (for real!)



Heh, QFT!

I'm pretty new and still have not found a cast on death gem, but even building up a non-CoD army is tedious... I wish they would just fix summons so we didn't have to do this dance.
-JRR
Last edited by jasonjrr#2364 on Dec 2, 2013, 11:05:50 AM
"
KatfishGumbo wrote:
Why summoners aren't OP, aka my game experience as of 12/2:

1) Log in.
2) Retrieve several gems, Chobers, Sidhe's, Tabula Rasa from stash (no grasp yet)
3) Go to Mud Flats - Normal, die 8 times to bloodmagic/bloodrage get 8 zombies.
4) Change gems out in Tabula.
5) Re-roll a 66 map till I get demons. Go get blue BMs x2.
6) Change gems out in Tabula.
7) Get evangelist from Sceptre.
8) Return to sarn, change out gems, weapons etc.
8) Decide which 72+ map I'm doing.
9) Zone into Eternal Lab and click off chest double checking my gems; army disappears.
10) Repeat Steps 1-8
11) DC on the zone into Eternal lab.
12) Repeat steps 1-8. Faceroll maps. Have fun, hooray!

Loving every minute of it!!!! (for real!)



I was pretty sure that when you raise a blue monster you get the basic one... Am I missing sth?
ign : mnyga
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Baalat wrote:
Just to give a flavor on how OP CoD could be:

Cast on Death + Minions (zombies + BMs + Evangelist)
No additional damage support gems
No damage auras
No offensive curses
Fully geared for farming


Just uploaded a 'buffed' version


I have used offensive support gems, plus wrath and vulnerability for this one
Spoiler




broken OP
I hope GGG pays attention to summoners
so much room to improve

edit:
well, after testing in high maps, this is only OP for farming maybe up to lvl 70 maps
ign: GotZappedForFree
Harbinger Store - Baalat's Harbie Shopie https://www.pathofexile.com/forum/view-thread/1931620
Last edited by Baalat#0404 on Dec 2, 2013, 2:59:05 PM
"
Baalat wrote:
"
Baalat wrote:
Just to give a flavor on how OP CoD could be:

Cast on Death + Minions (zombies + BMs + Evangelist)
No additional damage support gems
No damage auras
No offensive curses
Fully geared for farming


Just uploaded a 'buffed' version


I have used offensive support gems, plus wrath and vulnerability for this one
Spoiler




broken OP
I hope GGG pays attention to summoners
so much room to improve


Oh they will 'pay' attention to summoners, by nerfing it to the ground.

I might as well enjoy my summoner while it lasts.
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I was pretty sure that when you raise a blue monster you get the basic one... Am I missing sth?


It was changed this patch:

edit: got it

"Magic, Rare and Unique monsters have a damage bonus built into their rarity - this will now also apply to any damage over time they cause."
Last edited by KatfishGumbo#5925 on Dec 2, 2013, 1:21:26 PM

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