{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

Forgive me for the bad english and stupid questions. I play a few days, interested in a couple of questions:
1) if BM's auras do not stack with each other. Why do you use 2-3 BM's
2) question about necromantic aegis: if I summoning zombie and spectres with chober chaber then dress shield, NA will it work?
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idEc wrote:
Forgive me for the bad english and stupid questions. I play a few days, interested in a couple of questions:
1) if BM's auras do not stack with each other. Why do you use 2-3 BM's
2) question about necromantic aegis: if I summoning zombie and spectres with chober chaber then dress shield, NA will it work?


Hi. :) it was stated by Matt in first page. I'll quote if for you.

1)
"
* We cast 2 of them to increase the odds of activating the aura, indirectly increasing your damage coverage(2 BM's spread out), And being able to continue the map at full speed if one dies.


2) AFAIK all the stats on your 'currently' equipped shield will be applied to your minions, so yes.

Btw Matt, Can I ask for an advice? I'm lvl 74 now on nemesis and doing lvl 70 maps below is a breeze. Now I'm thinking if it is worth to get Mont'regul Grasp for like ~10 exalts? Cause I'm afraid if this snapshotting mechanic will be fixed soon. xD
Last edited by Jade#7323 on Dec 1, 2013, 4:29:18 AM
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Moose65 wrote:

Warlord's only helps zombies mainly. If your using Cast on Death Zombies you may decide to use it to keep them up (They WILL kill themselves on reflect maps). If your zombie focused than Warlords/Enfeeble. BM Focused I would go Enfeeble/Elemental Weakness (honestly nothing short of a unique will live beyond the first curse in either case).


Tried an elemental reflect map with cast on death: 9 zombies, 2 BMs and 1 evangelist
I did not run any elemental dmg aura or linked any elemental dmg support to the minions
The elemental reflect did not affect them

Imagine if GGG makes spectres persistent = WTB Demonic Courtyard or Palace maps, paying 100ex
ign: GotZappedForFree
Harbinger Store - Baalat's Harbie Shopie https://www.pathofexile.com/forum/view-thread/1931620
Last edited by Baalat#0404 on Dec 1, 2013, 4:40:01 AM
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Baalat wrote:
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Moose65 wrote:

Warlord's only helps zombies mainly. If your using Cast on Death Zombies you may decide to use it to keep them up (They WILL kill themselves on reflect maps). If your zombie focused than Warlords/Enfeeble. BM Focused I would go Enfeeble/Elemental Weakness (honestly nothing short of a unique will live beyond the first curse in either case).


Tried an elemental reflect map with cast on death: 9 zombies, 2 BMs and 1 evangelist
I did not run any elemental dmg aura or linked any elemental dmg support to the minions
The elemental reflect did not affect them

Imagine if GGG makes spectres persistent = WTB Demonic Courtyard or Palace maps, paying 100ex


.......

Sorry I didn't spell it out, but I thought it was obvious I was implying PHYSICAL reflect maps.

Go run one of those and watch how quickly a 6L Cast on Death Grasp Zombie will kill itself.
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Moose65 wrote:
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Baalat wrote:
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Moose65 wrote:

Warlord's only helps zombies mainly. If your using Cast on Death Zombies you may decide to use it to keep them up (They WILL kill themselves on reflect maps). If your zombie focused than Warlords/Enfeeble. BM Focused I would go Enfeeble/Elemental Weakness (honestly nothing short of a unique will live beyond the first curse in either case).


Tried an elemental reflect map with cast on death: 9 zombies, 2 BMs and 1 evangelist
I did not run any elemental dmg aura or linked any elemental dmg support to the minions
The elemental reflect did not affect them

Imagine if GGG makes spectres persistent = WTB Demonic Courtyard or Palace maps, paying 100ex


.......

Sorry I didn't spell it out, but I thought it was obvious I was implying PHYSICAL reflect maps.

Go run one of those and watch how quickly a 6L Cast on Death Grasp Zombie will kill itself.


Yep, I know
Mostly it were the BM who surprised me, I would think they deal elemental damage
ign: GotZappedForFree
Harbinger Store - Baalat's Harbie Shopie https://www.pathofexile.com/forum/view-thread/1931620
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Baalat wrote:
Yep, I know
Mostly it were the BM who surprised me, I would think they deal elemental damage


Unrighteous Fire is not considered an "On Hit" effect, which is why fire pen and reflect doesn't apply to it.

The day elemental reflect DOES apply to them is the day they get retired (or you simply never run any elemental reflect map ever again).
Last edited by Moose65#0910 on Dec 1, 2013, 5:39:38 AM
heya ,

i think the elemntal reflect - is like the curse mod of maps.
it only applies to the exile . so ur minions wont be affected to reflect (phys or ele) or the curse mods.

Witch : HaleJesus LVL 82 Arc Summoner
SpectreGuide: http://www.pathofexile.com/forum/view-thread/292391/page/1
pls forgive my gibberish space orc english - its not my native language
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HaleBopp wrote:
heya ,

i think the elemntal reflect - is like the curse mod of maps.
it only applies to the exile . so ur minions wont be affected to reflect (phys or ele) or the curse mods.



Nah, watch what happens when your BM burns down a rare ele reflect mob. He won't take any extra damage aside from if hes getting hit by attacks from it. Minions may not suffer from map curses, but they defiantly DO suffer from reflect mods on maps.
Last edited by Moose65#0910 on Dec 1, 2013, 5:51:13 AM
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Moose65 wrote:
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Baalat wrote:
Yep, I know
Mostly it were the BM who surprised me, I would think they deal elemental damage


Unrighteous Fire is not considered an "On Hit" effect, which is why fire pen and reflect doesn't apply to it.

The day elemental reflect DOES apply to them is the day they get retired (or you simply never run any elemental reflect map ever again).


so basically CoD is OP for BMs
wondering is slower attacks would decrease risk of reflect on hit by their melee ability
ign: GotZappedForFree
Harbinger Store - Baalat's Harbie Shopie https://www.pathofexile.com/forum/view-thread/1931620
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Baalat wrote:

so basically CoD is OP for BMs
wondering is slower attacks would decrease risk of reflect on hit by their melee ability


Think you met zombies haha. Honestly, if you are using CoD zombies, use Warlords and/or Life Leech Gem in Zombies. Honestly its the best counter for it, spamming rejuv totem will help as well.

If CoD didn't mean losing 10% of your XP on BMs though you better believe they would be hotfixing that gem. 3x more damage on them when they already instantly vaporize trash would be disgusting.

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