Item Allocation Specifics

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RaKsHuN wrote:
I don't understand how lootninja = hardcore


We pretend it is, just to humour the little ones.

Then chuckle when they get an option to only play with other *cough* hardcore players and have kittens over it and ragequit.
Casually casual.

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TheAnuhart wrote:
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nynyny wrote:
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Warrax wrote:
Great news! I'll spread the word since many people hate FFA.

Now, make sure we can filter the loot option when browsing a game. For example, I want to see game that has the Permanent Allocation option only.

1 out of 3 requests done, next is death penalty redesign (to be less frustrating) and the return of MoC (or something similar that go deep with random level (some kind of endless dungeon that is lower tier than maps)).

You fuck up, your get punished. The death penalty is fine, nothing more to say. You deserve losing a big chunk of your exp when you die, its also to promote you rerolling a new character.


Presuming you have several characters in the high 80's and 90's, right?

I play Hardcore so my goal is to not die in the first place. And no, I dont have characters in the high 90s, for obvious reasons.

I understand that it can be frustrating losing the progress of days because of 1 death, but then again maybe youre not even supposed to get your character to 100. Ever thought about that? With all the time and currency it takes you to get past the 80s the developers goal maybe is to stop you right there since you will most likely have acquired perfect gear already as soon as you hit 90 and the last 10 nodes you spend wont change too much about how your build works.
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Estherpest wrote:
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Venceslau wrote:
Not instanced loot yet:(


I hope, never.


I don't know what you define as instanced loot, but for me that's exactly what the Permanent Allocation is:

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Permanent Allocation: Valuable* items allocate to a random nearby player.


Not that I'm complaining, for me that's an welcome changing.
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Dan1986 wrote:
FFA is crap. It was bullshit when a 70+ map finally dropped for you, and you had to hand it back to the maker. It's worth at least some chaos...

Tell me, why do you think you deserve the map after another person chipped it in and rolled it for you with his currency?
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Wittgenstein wrote:
Meanwhile, I will focus on killing mobs and not having to be constantly scouring the ground like I am playing loot collection whack-a-mole instead of an ARPG.


this the main reason i don't play on multiplayer
things will change after these changes get implemented

nice log ggg
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nynyny wrote:

I play Hardcore so my goal is to not die in the first place.


And you feel you can speak to the death penalty in a league you don't play at lvls you have never and don't ever expect to reach?

Casually casual.

Last edited by TheAnuhart#4741 on May 24, 2013, 10:21:10 AM
I play with friends so we enjoy FFA loot. I think maps should drop for everyone during FFA.

Thanks for the change. I'm glad I can I join parties now and still be able to get drops.
sounds good to me
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TheAnuhart wrote:
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RaKsHuN wrote:
I don't understand how lootninja = hardcore


We pretend it is, just to humour the little ones.

Then chuckle when they get an option to only play with other *cough* hardcore players and have kittens over it and ragequit.


+1000
IGN: AlCohonez, GhengizCohen
Is their going to be an option to hide items that are not allocated to you? If I am playing in a permanently allocated group I don't need to see grayed out items on the ground.
IGN: Wrathmar * Paulie * Client

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