How I Got to Level 100

"
kasub wrote:
"

tell me how hard it is to reach highlvl with leeching constant 6er parties ?

cute wannabee sheeps the whole day in 6er partys and thinks he is hot shit thx for the laugh


Why are you so angry?.. If you have nothing nice to say then don't post.



+10
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<< God blesses those who bless themselves >>
In OP post is the reason why people quit the game, well most of them anyway.

"The fact that it was more than one person rolling the maps made rolling them much easier, this would be impossible in solo play."

So if anyone from GGG reads this thread, get your shit together and fix this shit for solo players.

ty
an excellent read
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
"
BoondockSaint wrote:
In OP post is the reason why people quit the game, well most of them anyway.

"The fact that it was more than one person rolling the maps made rolling them much easier, this would be impossible in solo play."

So if anyone from GGG reads this thread, get your shit together and fix this shit for solo players.

ty


you should get your shit together and actually read what GGG says. Maps aren't meant to be for high level xp gain. so they won't be mandatory to reach level 100 the fastest way. Ergo you won't have to invest all your currency. Btw. solo play will never be as efficient as group play and that is good. People should start accepting that.
“Demons run when a good man goes to war"
Last edited by Sneakypaw#3052 on May 22, 2013, 11:58:43 AM
"
ventiman wrote:
"
BuDiu wrote:
lol look at all these HC scrubs

i have a lvl89 HC, a lvl94 on default and had my 1 month guy up to lvl80 before i got tired and decided to send him to default as my new main to level up.


there is no extra difficulty once you reach endgame hc.

its just as easy to get the godly gear you get on SC.

easy to get a koams, easy to get a lionseye, easy to get just about any end game item
its just more expensive. thats all but with the hc league being dead as it is due to races, its just gettin cheaper and cheaper.

the only difference from HC to sc for good endgame players is the following:

1. Reroll maps that are too dangerous (pussy mode)
2. Map groups just go slower
3. Everyones build is piece of shit extra survival with half decent dps
4. Esc -> exit poe at any sign of real danger

As a player who played both up to level 75+ maps I have to say i find it real funny when all the HC shitties try to say its less of an accomplishment haha.


Enjoy being bad at POE and quitting the game at level 93


On a side note:

Grats to HvR and you abandoned me i have no group now =[


tell me how hard it is to reach highlvl with leeching constant 6er parties ?

cute wannabee sheeps the whole day in 6er partys and thinks he is hot shit thx for the laugh

btw i enjoyed the lvl 80 in 1 month nolife much ?

wtf lvl 94 and 90 and a 80 seriously get help

"
BuDiu wrote:
Enjoy being bad at POE and quitting the game at level 93


btw what is the difference between a lvl 80 and a lvl 100 ? 20 skillpoints ? and a really fucked up rl ?

i that case i really enjoy being bad at this game


troll much? wanna compare my life to yours? i bet ill shit on your crappy life kid

"
Sneakypaw wrote:
"
BoondockSaint wrote:
In OP post is the reason why people quit the game, well most of them anyway.

"The fact that it was more than one person rolling the maps made rolling them much easier, this would be impossible in solo play."

So if anyone from GGG reads this thread, get your shit together and fix this shit for solo players.

ty


you should get your shit together and actually read what GGG says. Maps aren't meant to be for high level xp gain. so they won't be mandatory to reach level 100 the fastest way. Ergo you won't have to invest all your currency. Btw. solo play will never be as efficient as group play and that is good. People should start accepting that.


i am 100% sure more people like to play solo then in group, and that should never be the case that group play is more rewarding in every aspect, loot, xp, easier to beat , every aspect, that is just wrong

"
Sneakypaw wrote:
Btw. solo play will never be as efficient as group play and that is good. People should start accepting that.


Accept it?


Why?

"
Chris Wilson wrote:

Our core design goal for the multiplayer aspects of Path of Exile is that multiplayer and singleplayer are equally viable.


http://www.pathofexile.com/forum/view-thread/322592
Casually casual.

Ty TheAnuhart, it seems Sneaky is not reading what GGG writes :)
You should of waited to take that year off from college after graduation. The job-market/econ is so bad, I still have my pre-college job even though I graduated (2nd degree) a year ago. And their's millions more post-grads w/ pre-grad jobs, if they have a job at all.


"
TheAnuhart wrote:
"
Sneakypaw wrote:
Btw. solo play will never be as efficient as group play and that is good. People should start accepting that.


Accept it?


Why?

"
Chris Wilson wrote:

Our core design goal for the multiplayer aspects of Path of Exile is that multiplayer and singleplayer are equally viable.


http://www.pathofexile.com/forum/view-thread/322592


I'll just paste-in my comment from 2 pages back:
Spoiler
Congratulations again Havoc (in case you didn't read my PM).
it was great fun watching that happen live, and I enjoyed every minute.

but here's what I learned from your description:

1) never alone
you won't get anywhere in this game unless you have a "crew". a dedicated team with a collective goal.
this actually makes me really sad as a solo player at level 72 (which isn't even on Ladder).
playing mostly solo in levels 1-72 (a few times in a team of 2-3 in levels 68-72), my currency is pathetic, and my gear is miserable. both equipped and a stash full of vendor trash.
today for the first time I got invited to what seemed like a small crew running 70-72 maps, and felt pretty useless: too low level, staying back and raising Rejuv and Skelly Totems (I'm a melee Mara. I should go in smacking stuff dammit). dying too much, contributed only one map...
and in the end I had to go to work so I stopped playing (writing this from cellphone so expect typos :) ).
which brings me to part (2), but before getting there - I must say that for the first time I had a "good inventory problem": so much yellow on the floor, so little room in inventory.
I would never get to such a state solo in a single map. and it's not like any of us had exceptional Magic Find.


2) no-life or get lost
you either play the hell out of the game, or find yourself something else to play. Havoc played thousands of hours on one character (HvR). it's just crazy. I don't think most WoW players clocked as many hours in a year.
having a job and a family, I'll never get to such a point. nor will I be of any use to the team I ran with today, probably.
I don't consider myself a bad player. I think I have skills. I beat some pretty tough games before, in my 30 years of gaming. solo. Median XL mod for D2 as just one example.
but when it's a matter of both time and skill, instead of just skill - I guess I'm not "Hardcore" enough for this game, and will have to find something else sooner or later.


I will keep playing. I want to see this one to release at least. beat the real final boss.
but when it comes to competing on the Ladder - count me out.
I'm no stranger to Ladders, though. I even got to top 20 in one game years ago. but reasons (1) and (2) above will make sure I won't get top 15000 in this game (unless everybody leave for some reason).
and if release Path Of Exile comes out as much a time sink and a gear check as it is now, I seriously doubt I'll even be able to beat it (Merciless. maps not included).
Alva: I'm sweating like a hog in heat
Shadow: That was fun

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