What is up with the decision making? They trying to kill their own game?

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Most ppl think "towers" are annoying because there is basically nothing in them, but with bosses and mechanics we can add... where is the problem!?

And what is wrong with the new support gems? I mean, they don't showcased all new gems.

We don't know much about 0.2.0 atm and ppl still go nuts...


100% agree, you have knocked the nail on the head right there.
(ALL typos lack of caps, punctuation and general errors are copyright Timbo Industries - Laziness Division)
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I do not think that adding content to towers makes them good, JUST MORE ANNOYING, I do not run towers for rewards, I do it to slot a tablet in - I think that lowering the size of all zones would be what makes them good.

When people complained that towers were boring it wasn't because towers were boring, but because they take too long due to area size.

Towers are best as a quick break from all the map running that you can complete fast in order to slot the tablet in.


I would disagree (you are ofc entitled to your opinion), but my issue with towers is we use a way stone and get little loot/reward except the beacon being lit due to there being very small area and hence little mob density compared to a map node (so it’s relatively a waste of a way stone).
Adding content (boss and any map node content, as they have announced) may not 100% fix my issue with towers but it’s definitely a step in the right direction imo.
(ALL typos lack of caps, punctuation and general errors are copyright Timbo Industries - Laziness Division)
Last edited by Timbo Zero#8289 on Mar 1, 2025, 3:24:21 AM
With the Change Towers are just another Map. I would have done it differently, but turning a tower into a normal map works.

My only issue is the layout for most of them is really bad for Expedition and Breach and partly for Ritual.

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