POE 2 melee combat is PEAK and I don't think this is being properly valued

PoE2 melee combat sucks ass compared to D3, let alone D4.

Nothing in PoE2 can match a fully kitted out D4 Barb with unlimited whirlwind and shouts on unlimited cooldown each generating a mass of death tornados zooming around the map causing death and destruction to follow.

In PoE2, there's no spinning -- and definitely no winning -- if you're melee.
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I see almost no one valuing the quality of POE2 melee combat.

The melee quality that mace brought to this genre objectively killed every last bit of desire I had to play D4.

I've been a melee player for over 20 years in any game I've played.

Hitting without having your characters locked in place was one of D4's greatest achievements and this was the only game that had this until a certain time.

In early access I had the opportunity to try mace as warrior, the mechanic of hitting while moving exceeded all my expectations.

I hope sword and axe are similar to mace movesets in terms of mechanics.

For me this was revolutionary, the feeling of playing as my warrior in POE2 is vastly superior to my feeling playing as my barbarian in D4.

Monk/quarterstaff Ice strike and Tempest Flurry are fine, but Falling thunder is not that good, feels clunky.

The BEST THING in POE2 is definitely its melee combat, by far.


Agreed. I tried to play sorceress and ranger, and found them a bit boring.
The warrior sedcond to second feels so good, you must actually react to whats happening, if you should leap to elminate some long ranged dps dealers, which enemy is primed for boneshatter, retreat when getting surrouneded...

Imho all ranged attacks on the warrior feels as a half a@@ed design. I mean leaping/slams are fine, but for example sunder imho isnt . You should alwys fight close and personel, if you get one of the highest level ability (fallign thunder) a ranged attack from the sky, it jsut feels wrong.

Personally im waiting for Shadow class, i alwys liek most the asssin types, i hope it will be awesome, with dagger quick attacks:)
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PoE2 melee combat sucks ass compared to D3, let alone D4.

Nothing in PoE2 can match a fully kitted out D4 Barb with unlimited whirlwind and shouts on unlimited cooldown each generating a mass of death tornados zooming around the map causing death and destruction to follow.

In PoE2, there's no spinning -- and definitely no winning -- if you're melee.


Imho you are confusing fun with how fast you can clear the screen. For me these are 2 different things, that can overlap, but also often dont overlap.
melee experience is why i came to poe2

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