PoE 2 has lost over 80% of its players in 3 months.

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LeFlesh#9979 wrote:
This number will keep climbing so long as GGG maintains this inane, month(s)-long delay between addressing Game Balance.


Balance is the least of their problems, the gameplay itself is bad and its missing 50% of the content.
The gameplay is bad because the balance is bad.
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Karishin#7986 wrote:
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LeFlesh#9979 wrote:
This number will keep climbing so long as GGG maintains this inane, month(s)-long delay between addressing Game Balance.


Balance is the least of their problems, the gameplay itself is bad and its missing 50% of the content.


All these points are major issues that stem from director decisions that are hard to fathom.

Playing 1 now and glad to be doing so
Yea, I have found I am less likely to log on anymore. The economy is so screwed up. Their response on fixing it with a league is not good enough. If you miss the initial push where the economy is in good shape it is a bad experience for players.

If SSF would have an improved rarity boost I would never do standard play. There is just no point. I have not played much the last couple week buts I went 4 weeks without finding a divine. Sidegrades for my main were 10+ divines. This is when 130 ex = 1 divine. Now that it is 400ish ex for 1 divine trade is game over.

I feel like GGG does not punish exploiters. Which they ruined the economy. For those still having fun gg, I hope it continues. However, I am not a world first racer type. However I do want to enjoy the game in its entirety.

They have a lot of work ahead of them.
How is it possible this thread is still front paging? lol
You can’t blame a studio ‘juggling’ the happiness of 2 games players for being slow, it’s plain naive.
And it’s a beta (like it or not EA and beta are synonyms, and if you have to Google any of my reply you shouldn’t quote me at all ;) ), it takes time even when it’s a public beta to make changes in a (compiled 48GB, which is before compiling is at a minimum triple that) ‘book’ of ‘text’ that the devs work with to make us happier.
Complaining will 100% not make it happen faster, why not play another game or watch tv until you get what you want whatever it is, I know I am (catching up on missed tv and playing the PoE1 Phrecia event which will run till April btw).
(ALL typos lack of caps, punctuation and general errors are copyright Timbo Industries - Laziness Division)
How are people taking this bait from an account that looks like it has never even logged into POE? LOL
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How is it possible this thread is still front paging?

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How are people taking this bait from an account that looks like it has never even logged into POE? LOL


This is the EA FEEDBACK Forum. Users are providing their feedback. You both are bumping the thread.
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LeFlesh#9979 wrote:
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How is it possible this thread is still front paging?

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How are people taking this bait from an account that looks like it has never even logged into POE? LOL


This is the EA FEEDBACK Forum. Users are providing their feedback. You both are bumping the thread.


You are correct I did in effect bump the thread, but it didn’t need me to do that if you read it it’s had 26 pages in 2 weeks and would have been bumped without me.
In fact it was the fact that it was still front page that made me see it and make the post you only partially quoted after seeing that days additions to it ;)
(ALL typos lack of caps, punctuation and general errors are copyright Timbo Industries - Laziness Division)
Last edited by Timbo Zero#8289 on Mar 1, 2025, 9:40:47 PM
While people debate on lost numbers, Grinding Gear literally gave the player a finger by doubling x 100 times down on map. And a "smarter than you" decision with the design concepts behind the latest two uniques.

Kept quiet for so long but did no change to the defense system.

Cutting your nose to spite the face. Truly. This game is lost until some drastic change internally within Grinding Gear.
Last edited by DutchMilk#4689 on Mar 2, 2025, 1:01:44 AM
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While people debate on lost numbers, Grinding Gear literally gave the player a finger by doubling x 100 times down on map. And a "smarter than you" decision with the design concepts behind the lately two uniques.

Kept quiet for so long but did no change to the defense system.

Cutting your nose to spite the face. Truly. This game is lost until some drastic change internally within Grinding Gear.


Lets see the first major patch 0.2. If its the same then yeah this game is going to take a long time to get good.

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