PoE 2 has lost over 80% of its players in 3 months.

This number will keep climbing so long as GGG maintains this inane, month(s)-long delay between addressing Game Balance.
Last edited by LeFlesh#9979 on Feb 27, 2025, 2:13:57 PM
The only game in town that needs to redo Act 1, 2, and 3 two times.
I'm thinking if they release Act 4, 5, and 6. Do we need to redo Act 4, 5, and 6 as Cruel again.
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The only game in town that needs to redo Act 1, 2, and 3 two times.


D2 you did all the acts 3 times
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D2 you did all the acts 3 times


D2 also did not have any endgame save for Mephisto runs, barely any of the QoL features modern games are expected to have etc. One small problem - that was quarter of a CENTURY ago.

Last time I checked, the year is 2025 and they don't really sell cars without AC/power steering, monochrome cellphones with buttons and console game cartridges that lose your saved games when their batteries run out anymore...
Don't worry. In 0.2 they ll add act 4 and you ll have to run 4 acts two times )
Good thing is, though, acts is the only enjoyable content in this game.
GGG maintained its consistent style.
Just stick to your obsession.
Players like to play or not. I don't care.
Any another arpgs lost over 99% of its players in 3 months)
Chris's takover of the game with his inane design design decisions will keep driving people away. Though it really doesnt matter. They got their money.
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PoE 2 has lost over 80% of its players in 3 months because of balance issues.

As someone who never played POE1, this is why I uninstalled PoE2. After Technical Fixes/Performance Optimization, Game Balance is the most important aspect of design in my opinion. The devs electing to ignore balance except for when they want to do a 'reset' cemented my disinterest.

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