Legacy of Phrecia Endgame Specialisation System

I don't mind that it's replacing the very well designed and good atlas tree. I mind that it seems to offer 1/10th of the content. If you're going to implement something to replace the atlas tree, especially for an event, its endgame state should offer MORE customization than the atlas tree. Give us an entire quad for the relics or make a tree with sockets. This 16x16 sanctum box is not gonna offer the same customization even with BiS relics. Please GGG if you're gonna make a change do it in the form to give us MORE stuff not less.
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Xendran#1127 wrote:
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Goldni#1616 wrote:
feel like it would be better if u still had the atlas passive tree and also this at same time


They should just turn these into jewels and add jewel sockets to the atlas tree.

^This! They would be nice additions as atlas tree jewels.
Last edited by Wyrade#1553 on Feb 9, 2025, 10:12:32 PM
As long as you don't hold back on the mods this could be fire. By all means, let me have 10-20 harbingers spawn in a map, or have MULTIPLE blight encounters in a map like used to be previously possible and stack powerful rewards.

Just don't hold back on the percentile values please. There are 42 slots, don't make us use all 42 (or nearly all) to make ONE mechanic occur 100% of the time.

Take off the gloves plz
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062
I wish the 2 games would be truly separate and not poe1 being a testing ground for poe2
Stop testing POE2 in POE1. My desire to play this just dropped to zero.
It is more like:

"Ok so they got mad at us for ignoring PoE1. Lets shift some resources to give them some content but make sure that content is to test systems for PoE2. That way we still have assigned every resource to PoE2 development. Surely they won't notice."
Major yike... can we pls let POE 1 be itself and stop testing stuff for poe 2. Why even have early access in POE 2 if you are gonna test in POE 1? The atlas skill tree is the best and most developed feature in POE history... and you do this? Sextant/waystone 2.0? This will cripple early game and major favour high end gamers.
i hate it, scrap it please. the atlas passive tree is incredibly fun and these idols are incredibly boring.

these idols are as fun as optimizing gear for heist crew.
Not a fan of replacing deterministic atlas tree bonuses with random unmodifiable relics.
Give us more slots! Right now, it looks like a repurposed tablet from PoE2, hastily thrown together just for the sake of it.

Make more slots, add gems—where are the old developers who used to bring 50 changes to a single content update?

We want more, more, and even more!

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