Legacy of Phrecia Endgame Specialisation System
" That's completely fine, but there are 2 NON-NEGOTIABLE things whenever u add sth like this to the game: - a search bar in the new UI window - tab affinity for the new stuff NON NEGOTIABLE .
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This is a joke right?
So instead of the smooth progression of clear a map = a point that you can specialize into anything you want and makes you want to push progression of all maps. Is being replaced by drops that we have to craft and then tetris into a tiny window. This is demoralizing. |
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These developers are losing their way. The road of Blizzard. Victims of their own success. Money is all that matters now.[Remove by Support]
You can see it's all about driving more purchases of stash tabs and making Poe 2 the only option. Or "Poe 2 like". The same reason Poe 1 got made by Chris Wilson. Jonathan and an upstart GGG, will be the same reason they are replaced which is how you can see so clearly where this is headed. It's insulting to their original supporters but moreso, it's watching them sell their souls and that something they no money will fill the void of. Last edited by Edmund_GGG#4844 on Feb 10, 2025, 5:29:29 AM
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this event needs to 2 months minimum thanks
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THE REASON WE LIKE POE1 IS BECAUSE OF DETERMINISTIC ENDGAME PROGRESSION, NOT LIKE WHAT YOU ARE DOING IN POE 2 WHERE YOU CAN ONLY PROGRESS IF YOU DROP AN INVITATION. LMAO THIS IS A JOKE
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We're here to PLAY, not to test things for PoE2.
Testing is YOUR job my dear devs. |
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No atlas tree
AND just like that my hype for this is dead. |
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this aint it GGG. scrap this asap.
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The poe1 atlas skill tree is the best part about the end game ???? Nice poe2 testing.
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So when you guys were talking about maintaining both poe1 and poe2 i didn't think poe1 was going to be poe2 feature testing.
That's kinda sad tbh, it just looks like the atlas but a worse version, less fun, less enjoyable, more grindy for no reason. Also the atlas progression will become sooooo much worse with this system... |
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