State of Early Access Update

Update about previous updates is not an update... How long till new league? 3 months?
I really love your work guys, but to be honest, I have never seen such an empty news and it is a bit worrying for me.

Panic mode seems activated for a few weeks now with empty announcement that annouces absolutely nothing concrete and this one is the worst of all. Making such a big news to sum up the "state of the early access" has no added value at all and frustrates your fanbase that awaits some new contents.

This news could have been sumed up in about two or three lines otherwise.
bla
IGN: Steelmage
idk who sayd frequent balance changes during early access was bad, only nerfing during major patches just leaves things broken for far too long. would like to see more frequent balance changes, would be far healthyer for the game
"""""" The worst of these is a full system freeze that has occurred since Windows 11’s 24H2 update. We still don’t know exactly what caused this problem, but we have deployed a workaround that seems to be preventing the freeze. We are working with Microsoft to find a better long term solution. """""""


where is that workaround actually? people still report pc freeze
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Pyron#4736 wrote:
Both share the same problem – you get stuck on every corner and edge, which is obviously due to the very specific map layouts.

If you want to go mapping, you first have to deal with this issue, not to mention that most maps are simply not fun. If I see a Seepage or something similar, I just have to close the game because I have zero motivation to run a layout like that. And often, there’s no way around these layouts.

And once you're actually mapping, you have to click every single splinter, making it feel like a click simulator.


this is really the main issue + back tracking to find the rare

those gameplay designs are bad
Nice.

Might I suggest you guys take a look at spawn rates of "An Audience with the King."
I'd be willing to bet that the endgame King of the Mists is the least killed boss in SSF.

Still no plans on fixing armor, resistances and melee like you promised then?

Yeah, thanks but no thanks. There is Kingdom Come to play, soon we'll have season two of Last Epoch.

How about FIXING core mechanics and an entire archetype of build before you spend time designing new uniques?

Doubt I'll be back for 0.2.
please release the API for the game so we can check our characters online and especially so it works with Path of Building.

Make an buy-out button, so people can directly buy items without having to leave their map. Create 2 "flavors" 1. stealh option, direct buyout without direct involvement of the seller or 2. like it is now but without having to leave the map. And the item the buyer wants already in de trade screen.
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You say "Fixing Crashes and Performance Issues" and then proceed to talk about crashes exclusively. And sure crashes are the worst, but what about performance issues? The game is so hungry for processing power it's crazy. And I don't even understand where it goes sometimes (it's like you're mining bitcoins on our machines). Some maps seems to be ok, while others are absolutely unplayable. Even when nothing is happening on the screen FPS goes to shit, and when action starts it turns into slide show. Have you even tested your game on juicy maps?..


This. I never crash, it's just that the overall performance is horrible.

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