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Player 3 with 12000 ES & 90% Evasion wants to join the chat .
This here is the real problem.
You nail it.
It is the combination of ES and evasion (especially with Acrobatics) that makes you immortal.
It is not the brutal EHP that that ES provides, it is the fact that you never have to use it at first place, when combined with evasion.
Wind Dancer being OVER TUNED does not make the situation better.
It is the raw value as well
Grim needs to be nuked from orbit as well as tree balancing you shouldn’t be getting so much ehp on one side of the tree to the point you can briskly walk/stand in mechanics
Es is broken in its current state everyone is aware of this
Grim Feast is fine, ok it doubles ES but double 1000 is 2000. What’s a problem is being able to get 12k ES AND double it. Grim Feast needs a cap not a nerf.
(ALL typos lack of caps, punctuation and general errors are copyright Timbo Industries - Laziness Division)
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Posted byTimbo Zero#8289on Jan 27, 2025, 10:26:29 AM
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Given GGG genius formula to nuke Armor or Trigger usefulness , i don't think they need any ideas from us about nerfing overcharged ES here : cost increase , cap , overcharge worn off over time ... just expect a diminishing return nerf on overcharged ES very soon , they seem to like doing that .
ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057
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Posted byAshyev#5110on Jan 27, 2025, 10:38:44 AM
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Didn't they respond in the recent interview that bleed is supposed to go through ES? I expect that change to come up soon.
It already is. Just read the ingame tooltip description about how bleed works. The podcast with DM and Ghazzy didn't elaborate further about ES vs Bleed context. It was a vague question that based on jealousy and pity of ES build, asking about "CI immune to bleed, bleed doesn't bypass ES".
If the person that asked that question actually know or at least READ the ingame tooltip about bleed, the question will be instead more about "Does CI advantage of practically immune to bleed is an intended design / power level ?"
That's why the question was asked, the tooltip has always read that Bleed as well as Poison go through ES, yet right now Bleed does not. Ive never seen myself get bled or seen the Bleed Charm proc, only poisoned, when my health starts dropping while ES is still up. But it then begs the question what happens with CI if bleed starts working properly.
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Didn't they respond in the recent interview that bleed is supposed to go through ES? I expect that change to come up soon.
It already is. Just read the ingame tooltip description about how bleed works. The podcast with DM and Ghazzy didn't elaborate further about ES vs Bleed context. It was a vague question that based on jealousy and pity of ES build, asking about "CI immune to bleed, bleed doesn't bypass ES".
If the person that asked that question actually know or at least READ the ingame tooltip about bleed, the question will be instead more about "Does CI advantage of practically immune to bleed is an intended design / power level ?"
That's why the question was asked, the tooltip has always read that Bleed as well as Poison go through ES, yet right now Bleed does not. Ive never seen myself get bled or seen the Bleed Charm proc, only poisoned, when my health starts dropping while ES is still up. But it then begs the question what happens with CI if bleed starts working properly.
If Bleed is fixed to work properly then CIs gets auto-killed every time a white mob apply bleed . Awesome . Won't happen . Either CI will remain invincible against Bleed once they fixed Bleed , either they'll also nerf CI : "Maximum Life becomes 1, Immune to Chaos Damage, Bleed is applied to your ES instead" .
ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057 Last edited by Ashyev#5110 on Jan 28, 2025, 2:43:17 AM
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Posted byAshyev#5110on Jan 28, 2025, 2:42:26 AM
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