Allow socketing of corrupted items
" True...those existed in PoE 1. I pray to god that they are not introduced in PoE 2. They made "corruption" irrelevant. The point of dropping corrupted items is the lottery aspect: yes 99% of the time they are utter trash. BUT 1% of the time, they could be ungodly awesome. That is pretty much why corruption was introduced into the game in PoE 1, and should be how it remains in PoE 2. Corrupted items, dropped or otherwise, should NEVER be alterable (i might lose that battle though...). Also, "smart loot"ing corrupted drops wouldn't work. Smart talismans showed us the damage that could be wrought by such a system. Starting anew....with PoE 2
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No thanks
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New poe2 players talking about problems poe 1 solved years ago is so funny.
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