One Death Maps is a monumental failure.

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Can we just drop the pretense that one portal is nothing more than Hardcore mechanics bleeding more and more into Softcore because GGG doesn't know how to actually balance the game, in addition to the benefit of wasting more of your time artificially?

[Removed by Support]


The whole concept of a video game is to artifically waste time. The sooner you get it, the less anger you'll have toward the devs just doing their job. You want to spend your time doing something meaningful ? Most of the time, that happens somewhere else than when sitting in front of a screen.

Also, why do you think all the people doing any endgame content (from T1 to T15+) don't have the right to talk about their shared experience of the one portal system ? Yes, we get it, the higher the tier, the higher the cost of dying ; but that's designed that way. You want to face greater challenges, with more rewards ? Then the risk is proportionnal to that. Get a grip.
Last edited by CoryA_GGG#0000 on Jan 20, 2025, 10:27:44 AM
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Can we just drop the pretense that one portal is nothing more than Hardcore mechanics bleeding more and more into Softcore because GGG doesn't know how to actually balance the game, in addition to the benefit of wasting more of your time artificially?

[Removed by Support]


Give one good reason why a game should favor yolo playstyles where you don't have to learn how to actually play the game to win?
Last edited by CoryA_GGG#0000 on Jan 20, 2025, 10:28:04 AM
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MEITTI#3999 wrote:
"
Can we just drop the pretense that one portal is nothing more than Hardcore mechanics bleeding more and more into Softcore because GGG doesn't know how to actually balance the game, in addition to the benefit of wasting more of your time artificially?

[Removed by Support]


Give one good reason why a game should favor yolo playstyles where you don't have to learn how to actually play the game to win?


You gotta Learn to Dodge Roll my guy. Never TANK.
Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
Last edited by CoryA_GGG#0000 on Jan 20, 2025, 10:28:22 AM
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dwqrf#0717 wrote:
.

The point of video games is to enjoy your time spent playing them. No one in their right mind plays video games just for the sake of wasting time. Well, if you do, great, but i'm not in the mood for Anectodal Evidence fallacy at this time.

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dwqrf#0717 wrote:
Also, why do you think all the people doing any endgame content (from T1 to T15+) don't have the right to talk about their shared experience of the one portal system ?

I didn't say that, you said that.
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dwqrf#0717 wrote:
And the people belonging to this extremely small but really loud vocal minority will always and forever complain, about anything and everything. Nothing will ever change that ; removing death penalties won't stop them from complaining about the next thing and the next thing and the next thing that may slightly bruise their ego.

Don't gaslight and project on others, it makes for poor discussions. Stay on topic.
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MEITTI#3999 wrote:
Give one good reason why a game should favor yolo playstyles where you don't have to learn how to actually play the game to win?

Great question! What makes you think that PoE2 doesn't support yolo playstyles? In fact, PoE2 has the same issues as PoE1 in which with enough currency you can steamroll the game. Elon Musk certainly proved that.

Also, every game in which you die/lose inherently teaches you that you are doing something wrong, PoE isn't special. Wait, no, PoE actually is special because it teaches nothing on how to fix that inherently, actively removes the ability to retry more carefully, but some people pretend that's supposed to teach anything.

I just think that's... weird? *Shrugs*
Last edited by Z3RoNightMare#7140 on Jan 20, 2025, 10:38:23 AM
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In fact, PoE2 has the same issues as PoE1 in which with enough currency you can steamroll the game. Elon Musk certainly proved that.


He took Trading to da Next Level.
Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
+1
+1000

Just lost a Copper Citadel map to a rare mob that killed me so fast I couldn't even read the mods. The waystone wasn't juiced with any damage modifiers. My defenses are great, I can run T15s with some juice.

One death maps are anathema to this game. Keeping them is a horrible mistake. If you disagree, you are objectively wrong and have zero reasonable arguments so please do not waste your time.

One death must go, or every mob needs to be tuned down to the point that one shots are impossible.

If you need to be constantly on edge to feel enjoyment and accomplishment in a video game, then please just have someone hold you at gunpoint while you play. Save the rest of us this bullshit.
"
Andalha#6923 wrote:
+1000

Just lost a Copper Citadel map to a rare mob that killed me so fast I couldn't even read the mods. The waystone wasn't juiced with any damage modifiers. My defenses are great, I can run T15s with some juice.

One death maps are anathema to this game. Keeping them is a horrible mistake. If you disagree, you are objectively wrong and have zero reasonable arguments so please do not waste your time.

One death must go, or every mob needs to be tuned down to the point that one shots are impossible.

If you need to be constantly on edge to feel enjoyment and accomplishment in a video game, then please just have someone hold you at gunpoint while you play. Save the rest of us this bullshit.


And who are you to say someone is wrong? You hold the truth in your hands? You look like those religious fanatics who think their religion is the only true way. Nobody is wrong, people who are in favor of or against one death per map, damn.
Last edited by Philvil#9636 on Jan 20, 2025, 10:26:05 AM
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Philvil#9636 wrote:
"
Andalha#6923 wrote:
+1000

Just lost a Copper Citadel map to a rare mob that killed me so fast I couldn't even read the mods. The waystone wasn't juiced with any damage modifiers. My defenses are great, I can run T15s with some juice.

One death maps are anathema to this game. Keeping them is a horrible mistake. If you disagree, you are objectively wrong and have zero reasonable arguments so please do not waste your time.

One death must go, or every mob needs to be tuned down to the point that one shots are impossible.

If you need to be constantly on edge to feel enjoyment and accomplishment in a video game, then please just have someone hold you at gunpoint while you play. Save the rest of us this bullshit.


And who are you to say someone is wrong? You hold the truth in your hands? You look like those religious fanatics who think their religion is the only true way. Nobody is wrong, people who are in favor of or against one death per map, damn.


yup that's why you should ask for an easy league so everyone wil be happy.
"
Philvil#9636 wrote:
"
Andalha#6923 wrote:
+1000

Just lost a Copper Citadel map to a rare mob that killed me so fast I couldn't even read the mods. The waystone wasn't juiced with any damage modifiers. My defenses are great, I can run T15s with some juice.

One death maps are anathema to this game. Keeping them is a horrible mistake. If you disagree, you are objectively wrong and have zero reasonable arguments so please do not waste your time.

One death must go, or every mob needs to be tuned down to the point that one shots are impossible.

If you need to be constantly on edge to feel enjoyment and accomplishment in a video game, then please just have someone hold you at gunpoint while you play. Save the rest of us this bullshit.


And who are you to say someone is wrong? You hold the truth in your hands? You look like those religious fanatics who think their religion is the only true way. Nobody is wrong, people who are in favor of or against one death per map, damn.


True that. Nobody is wrong ; all opinions are true.

But the thing is, PoE2's reality is to have only one portal per map, and that only if you die. That's something objectively true.

Now there is people that can play the game like it's designed to be played, and people that can't.

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