Path of Exile 2 - Patch 0.1.1 Patch Note Preview

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josqee#7123 wrote:
Why are you killing concoction skills? It's the only option for a sane concoction skills build at all! Have you even looked at how much a good quiver cost to aim for? Well, I'm informing you that a good endgame quiver specifically for concoction builds cost about 120 divine! Do you think that's a small investment to play concoction build comfortably?

If you fix the wrong scaling then give us compensation at least half of what we had with a good quiver!


you can always craft items
Why play a Concoction Pathfinder if you can play a LA Deadeye?
Last edited by Vauban123#2041 on Jan 16, 2025, 9:26:26 AM
pog
The Trial of the Sekhemas and Trial of Chaos are completely unbalanced in both rewards and gameplay.

In Trial of the Sekhemas, players can exploit the system by forming teams outside the boss room and charging fees ranging from 1D to 50E per teammate to help clients defeat the boss. These teammates don’t even need to go through any of the trial stages themselves and can still gain Ascendancy effortlessly. Where is the fun or challenge in this process?

When new players need to obtain Ascendancy, they are driven to spend real money to purchase in-game currency, creating an unfair advantage.

The rewards in Trial of the Sekhemas are excessively high, with treasure-filled chests, Jewels, Unique Jewels, and the Against the Darkness Time-Lost Diamond.

In contrast, Trial of Chaos feels like garbage in terms of rewards, offering only corrupted equipment and no Jewels or Unique Jewels. However, the trial process in Trial of Chaos is at least fair, requiring all teammates to start from the first stage and face the challenges to earn their rewards.

I have to question whether your development team has actually played the game themselves. This kind of imbalance severely undermines the fairness and enjoyment of the game.
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Scavenged Plating now grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.


HUGE
Buying Tattoos (Settlers) #3654153 ★ How To Itemize Beasts? #3559583 Unlock Sandwraith Map Device Kill Tracker #3461595 ★ Deli Music Off #3450767
Bestiary UI/Trading #3380585 ★ Upgrade Tabs to Quads Option #3452458
VISAGE GUILD RECRUITMENT - #3694978 ★ Forum Threads ★
Kind of a pathetic - do nothing patch.
Is the a fix for auto switching between keyboard/mouse and controller?
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Fixed a bug with dodge roll which allowed the player to roll off of The Ardura Caravan Ramp.

Was pretty fun exploring out of the map.


Didn't see a crash fix for the weapon swap with skill tooltips up specifically mentioned; hope it's fixed in those "4 client crashes" note.

EDIT: The weapon swap crash is NOT fixed. Disappointing.

https://www.pathofexile.com/forum/view-thread/3686422
https://www.pathofexile.com/forum/view-thread/3636350
https://www.pathofexile.com/forum/view-thread/3686428
https://steamcommunity.com/app/2694490/discussions/0/598515385949508083/
I don't mean to sound rude, but I can't help the way people interpret my words.
Last edited by DAOWAce#0876 on Jan 17, 2025, 10:16:04 AM
HYPEE! THANKS GGG
Fixed a bug where you could briefly be unable to perform any skills if you tried to interact with an object and dodge rolled at the same time.

Bro, this.

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