How "More" multipliers are ruining the new skill design philosophy.
seems like most, if not all of their design philosophies fall flat. When you look at a "juiced map" in poe2 it's a recolored poe1 "juiced map" with a fresh coat of paint.
hard bait and switch. now the 22 day holiday makes sense lmao |
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I simply cannot understand how they drew the right conclusions, they even understood the root of the problem and even had the solution right in front of their face... yet didn't implement it... how??? How is this possible?
"Sigh" Last edited by IonSugeRau1#1069 on Jan 18, 2025, 9:11:32 AM
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" Overall, I agree with what you're saying, although I don't understand the surprise, since every system they've talked about over the years has turned out to be completely different from what they said. Now, with the increase in the number of mobs on the maps, their vision has completely fallen apart. On Probation Any%
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" But why though? Why did they turn around on everything like this? Was it really just pressure from streamers after Gamescom and PoE1 community? Was their vision really that frail as to be bent so easily? What is the reason for this?! "Sigh"
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" look how much, how quick and how frequent the loot is getting buffed and you will find your answer. |
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" You got a point... very disappointing. "Sigh"
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They just need to give PoE1 community a middle finger and tell them to go play PoE1 and stick to their vision for PoE2 instead. PoE1 is very niche and boring to most people. Really disappointed how they keep trying to satisfy PoE1 [Remove by Support].
Last edited by ShaunB_GGG#0000 on Jan 29, 2025, 5:54:05 AM
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" Coming from a 2.7k hour PoE1 retard myself, I agree. Keep em' separate games and make PoE2 actually have a sliver of balance. Last edited by LVSviral#3689 on Jan 22, 2025, 3:23:06 AM
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" I'm mostly referring to the part of the community that starts complaining the moment they have less than 100 kills / second or if the amount of loot on screen is not enough to crash the game when pressing alt. Which is majority of people still left playing PoE1. I'm extremely jaded with PoE1 community after bestiary league. Last edited by DemonikPath#1311 on Jan 22, 2025, 3:27:33 AM
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" Necessity man, not priority. Priority is fixing your elemental resistance, before the chaos resistance. Getting MORE damage multipliers is absolute requirement. This game is designed on stacking multipliers. This has been the case always. And the only thing that is more stupid than the stupid system, is to expect the same stupid people, that have been doing the same stupid decision for over ten years, suddenly change the stupid way they think, and not implement the same stupid system all over again. |
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