We need to raise our voices for Auction House system
I just want to make an exercice about how would be PoE2 with an auction house.
An auction house = more players using trades (by far). More players using trades = more transactions = more currencies used as transactions. More currencies used = more bots or bots are more effective. More bots = a lot of work to GGG to avoid them deregulate market. So if GGG just put an auction house, it means they need to put in place some devs to take care of it, fix it, find a way to take care of some bots,... Because if we have an auction house in current situation, Im 100% sure players would complain about bots, price fixing, maybe some duplication of items or currencies. So it means a lot of work before that to prevent bots to do this, to find a way to avoid price fixing,... and a lot of work after that to avoid all abuse. So less devs working on actual game, more just to take care of auction house, for almost nothing to earn for GGG. And all of that depends of how this game is coded. Last edited by Legoury#0138 on Apr 23, 2025, 8:33:20 AM
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It's better than using the crap system they currently have in place which is rife with bots and scammers already.
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-1
I dont want any kind of auction houve. Trading is super fine right now. You are delirious and looking for problems where they dont exist |
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Bots could be much reduced by limiting daily trades per account and filtering accounts that trade but don't actively play the game.
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The buying and selling system in Last Epoch is practically perfect and probably the best we've seen implemented in an ARPG on the market today.
There’s absolutely nothing wrong with GGG drawing inspiration from what they developed, adapting/improving/tweaking it, and implementing it in Path of Exile. - "People keep comparing Last Epoch to Path of Exile," so what? If there’s something good in another game, there’s no problem taking inspiration from that mechanic and adapting it to your own — plagiarism is one thing, using something as inspiration is another. GGG urgently needs to address the SSF and TRADE systems in Path of Exile, because the current situation with both is pretty rough. | |
I thought I wanted an Auction house in game and after viewing what the economy does to the price of chase items this is far from what's needed. After not getting what loot I was looking for while watching my friends always get it. I saw the announcement here. https://www.pathofexile.com/forum/view-thread/3765101 I have not been on for a few days and have really enjoyed the COF system in Last Epoch. I along with what I've noticed from many streamers realize that no game will get everything 100% correct, but a way to amass loot that you want and make minor changes to the loot quickly is a way that will eliminate the need for trades, which should drop prices. What I don't like about Last Epoch though is the two leagues can't trade with each other even within your own account. For those that aren't familiar with COF (Circle Of Fortune) I can say similar to next time I kill a boss drop 14 unique rings. Or next map I join and kill a rare drop 6 unique bows, where it will greatly increase your chance to target a certain item. In POE I believe as soon as streamer releases a build we have 25 years of housing market increase within 24 hours. If this loot increase patch does well I believe there will need to be no changes and the trade site works well. I do however request more items added to the currency exchange. Perhaps an area where we can vote. And perhaps a lower ceiling on prices on the trade site, perhaps 100 div ceiling?
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" D3 had and REAL CURRENCY issue. Not AH issue. People payed with real money not in game currency. That was the issue. |
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never liked trading. it feels like it bypasses the game loop of kill to get better gear that allows bigger kills.
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BASED
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" What happened in D3 would also happen in PoE2. It's an ARPG, not an MMO. In MMOs you can only buy SOME items in the AH and use those to craft or gear up for early endgame content. In a game like this, where everything is tradable, the most efficient way to gear up will be using the AH exclusively, just like it was in D3. At one point, build guides were literally titled "How to build a 5M gold Barb" or "Making an OP Wizard on a 3M budget". One of the main problems in PoE2 right now is that with drops being so unrewarding there is very little incentive to play anything that isn't zoom-zoom 1-button screen clear (That's why 60% of the characters are playing it). If we had an AH, it would be like having a permanent "superior playstyle" forever. Before you realize it will be AH simulator and you will be BEGGING for it to be removed. No thanks, just ban the bots and RMT, or buff drops in SSF so I can move over there. " You obviously didn't play D3 at launch. The RMAH was in fact the best version of the AH the game had, because it gated high-end items behind real $ transactions which only a few people cared to partake in. If anything, it gave real gamers an incentive to chase those drops and sell them off for honestly not bad money (someone I know literally cashed out 20k usd at the time). Meanwhile, the regular AH was used for temp gear upgrades to progress. At that point in time, the endgame of D3 was HARD and required serious grinding. What really killed D3 was the removal of the RMAH, the nerfs that turned the game into a joke, and the seasonal sets that became pretty much mandatory for all classes to function due to their exponential damage multipliers. Still a fun game though, even to this day. Last edited by Tommo26#1554 on Apr 23, 2025, 12:27:28 PM
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