Remove flasks
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Posted byBentic#7016on Jan 26, 2025, 5:54:22 PM
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This thread is going places!
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Posted byDoomhammer5#4010on Jan 26, 2025, 6:12:43 PM
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2: I'm a ranged build with 2k HP, you want to nerf the only way I can survive? then add something else to compensate
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Posted bykamiknx#1162on Jan 26, 2025, 6:28:49 PM
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The trees need to obscure your vision more, it's way too easy to see where you are going.
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Just like the resistance penalty, players should have an innate negative health regeneration as they progress through the game.
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Posted byLVSviral#3689on Jan 26, 2025, 6:43:57 PM
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Why dont you not equip or run any of the stuff you mentioned on your character and start a new run. No herald , no energy shield no armour andnone of the things you mentioned. And stream your entire run and place a link right here in this thread for everyone to see. Because this is trolling.
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Posted byTuknurjaw#6933on Jan 26, 2025, 7:00:39 PM
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"
These things should be heavily nerf'd to the ground. They prevent player deaths too easily.
1. Energy Shield: Too effective, should be as useless as armor and life.
2. All range skills: They are too safe to use during boss fights.
3. Herald of ice: It allows players to mass shatter mobs, making corpse explosions and some of the death effects unable to trigger. Spirit cost is too cheap as well.
4. Totems and Minions: The spirit cost of minions is too cheap. Players end up with too many of them late game, making fights too trivial.
5. Movement speed on boots: How dare players to out run hard to see one-shot aoes.
6. Curses: They enable players doing too much damage to mobs.
7. Shock effect: This ailment provides too much damage. Everyone and their moms are playing lightning base builds.
8. Freeze effect: Melee builds rely too much on this ailment to safely dps. They should be risking their lives fighting on the front line.
9. Logging out within the map: It is not intended for players to log out in the map when they noticed they are about to die, and still keep the access of their active maps. The instance should be immediately deleted the moment players log out as if they are already dead.
10. Dodge: dodge should be used with precision and timing to avoid death. A cd of 20s is needed so players can feel the weight and punishment.
Since GGG wants players to feel the pressure of staying alive, punishing death, and rage of getting one-shot. These are the nerfs that must be done.
I believe GGG wants PoE2 to be the slow down version of PoE1 and the difference is that slow down part is solely on the player side.
Why would you want to intentionally ruin the game's fun experience?
This sounds like you want to sabotage the game, some of us enjoy having fun in video games, many people don't want Path of Exile 2 to be another job, mainly because current jobs suck and pay you nothing in comparison to inflation and living costs, wage slave buffoonery.
I don't want to feel like I'm working a second job while playing Path of Exile 2 and I'm betting 190K other players would agree.
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Posted bySirius_Man#0785on Jan 26, 2025, 7:06:09 PM
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"
"
These things should be heavily nerf'd to the ground. They prevent player deaths too easily.
1. Energy Shield: Too effective, should be as useless as armor and life.
2. All range skills: They are too safe to use during boss fights.
3. Herald of ice: It allows players to mass shatter mobs, making corpse explosions and some of the death effects unable to trigger. Spirit cost is too cheap as well.
4. Totems and Minions: The spirit cost of minions is too cheap. Players end up with too many of them late game, making fights too trivial.
5. Movement speed on boots: How dare players to out run hard to see one-shot aoes.
6. Curses: They enable players doing too much damage to mobs.
7. Shock effect: This ailment provides too much damage. Everyone and their moms are playing lightning base builds.
8. Freeze effect: Melee builds rely too much on this ailment to safely dps. They should be risking their lives fighting on the front line.
9. Logging out within the map: It is not intended for players to log out in the map when they noticed they are about to die, and still keep the access of their active maps. The instance should be immediately deleted the moment players log out as if they are already dead.
10. Dodge: dodge should be used with precision and timing to avoid death. A cd of 20s is needed so players can feel the weight and punishment.
Since GGG wants players to feel the pressure of staying alive, punishing death, and rage of getting one-shot. These are the nerfs that must be done.
I believe GGG wants PoE2 to be the slow down version of PoE1 and the difference is that slow down part is solely on the player side.
Why would you want to intentionally ruin the game's fun experience?
This sounds like you want to sabotage the game, some of us enjoy having fun in video games, many people don't want Path of Exile 2 to be another job, mainly because current jobs suck and pay you nothing in comparison to inflation and living costs, wage slave buffoonery.
I assume they're taking the piss.
If they're serious, egg on my face I guess.
I don't want to feel like I'm working a second job while playing Path of Exile 2 and I'm betting 190K other players would agree.
One cannot help but wonder how such a lust for loot can affect a persons mind. Although these exiles appear to be our salvation, it would not take much for them to turn on us as easily as they fight gods and demons.
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Posted bymasskillers#5403on Jan 26, 2025, 7:43:36 PM
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Nerf omen of whittling and mirrors.
Last edited by Assababud#2808 on Jan 26, 2025, 8:05:55 PM
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Posted byAssababud#2808on Jan 26, 2025, 8:05:38 PM
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I just hope they would do this sooner than later.
I hate waiting 3 months for balance changes, then day1 people find the next uber crazy bug exploit and its not gonna get changed for 3 months again.
GGG is giving people false hope right now by not nerfing anything. In 3 months when the first league is gonna hit people are just gonna be insanely angry against GGG for nerfing their builds, and they will be mad if you nerf them by 5%.
Most BUILDS NEED 95% damage NERF right now to make the endgame feel balanced.
Mathils actual cat
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Posted byHDTanel#2691on Jan 26, 2025, 8:23:31 PM
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