PoE 2 Latency Spikes?

This is not a user issue, we know for a fact it isnt
Patch 0.20 and still happening
using my phones hotspot instead of normal wifi has been working for me
I never had this issue prior to the 0.2.0 update, yet here I am.
Unable to get consistent play in due to the random spikes from 40ms to 500-1000ms.

same since 0.2.0 ... never before
Haven't been able to play since 0.2c dropped. Constant spikes from 30ms to 400ms+, I've seen it reach nearly 10k ms at one point. Doesn't matter the gateway I choose, same behaviour.

Tested connection multiple ways and have no issues on any other games.
funny how i have no issue in poe1.
#fixurgameGGG
This is getting a bit stupid.

When standing still, I mostly get a latency between 3 and 7ms, but the moment I move or do ANYTHING it jumps to a fairly stable 110ms... until something more than "just walking around" happens, and it flutters even higher.

Has happened since the last patch, but don't necessarily think it's the patch itself... I don't know.

It's borderline unplayable.

Tried all the nearby servers also.

- Amsterdam
- Frankfurt
- London
- Milan
- Paris

Same exact thing, seemingly even with the "offset" that doing something, gives in extra latency (about 105ms).

How is this still an issue GGG?
Same here. No problem prior to the 0.2.0 patch.
Now i can't leave first location after village because i die to white monsters when i get latency spike.
I even tried different network and same. Jumps from 15ms to 400ms every 10-60 seconds.
Maybe it's GGG trying to tell us that we should pay someone else.
"
This is getting a bit stupid.

When standing still, I mostly get a latency between 3 and 7ms, but the moment I move or do ANYTHING it jumps to a fairly stable 110ms... until something more than "just walking around" happens, and it flutters even higher.

Has happened since the last patch, but don't necessarily think it's the patch itself... I don't know.

It's borderline unplayable.

Tried all the nearby servers also.

- Amsterdam
- Frankfurt
- London
- Milan
- Paris

Same exact thing, seemingly even with the "offset" that doing something, gives in extra latency (about 105ms).

How is this still an issue GGG?

Exact same behaviour with me. I was late to start this league and just began yesterday and it's practically unplayable. I had to stop once I hit Act 2. I'm not saying 0.1.0 was flawless as I definitely had some times where the server would degrade randomly, but this has been constant no matter the time of day, instance, gateway, etc.

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