PoE 2 Latency Spikes?
This is not a user issue, we know for a fact it isnt
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Patch 0.20 and still happening
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using my phones hotspot instead of normal wifi has been working for me
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I never had this issue prior to the 0.2.0 update, yet here I am.
Unable to get consistent play in due to the random spikes from 40ms to 500-1000ms. |
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same since 0.2.0 ... never before
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Haven't been able to play since 0.2c dropped. Constant spikes from 30ms to 400ms+, I've seen it reach nearly 10k ms at one point. Doesn't matter the gateway I choose, same behaviour.
Tested connection multiple ways and have no issues on any other games. |
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funny how i have no issue in poe1.
#fixurgameGGG |
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This is getting a bit stupid.
When standing still, I mostly get a latency between 3 and 7ms, but the moment I move or do ANYTHING it jumps to a fairly stable 110ms... until something more than "just walking around" happens, and it flutters even higher. Has happened since the last patch, but don't necessarily think it's the patch itself... I don't know. It's borderline unplayable. Tried all the nearby servers also. - Amsterdam - Frankfurt - London - Milan - Paris Same exact thing, seemingly even with the "offset" that doing something, gives in extra latency (about 105ms). How is this still an issue GGG? |
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Same here. No problem prior to the 0.2.0 patch.
Now i can't leave first location after village because i die to white monsters when i get latency spike. I even tried different network and same. Jumps from 15ms to 400ms every 10-60 seconds. Maybe it's GGG trying to tell us that we should pay someone else. |
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" Exact same behaviour with me. I was late to start this league and just began yesterday and it's practically unplayable. I had to stop once I hit Act 2. I'm not saying 0.1.0 was flawless as I definitely had some times where the server would degrade randomly, but this has been constant no matter the time of day, instance, gateway, etc. |
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