My Personal thoughts on EA and some possible ideas (Xbox series X updated as of 1/5/2025)
" I don't know why Runes specifically would need a sink since they are not valuable. Also if the Rune inside the item is destroyed then that would be a sink right? " You can have whatever opinion you want I am just trying to understand it. Sure a person can like permanent decisions since it makes you think harder about them but runes does not fit the current systems of this game. When respecing isn't easy virtually everywhere else then sure I could see it. Also how does the Rune system add difficulty if you had absolutely no issues with it? You said your feedback was only for you. Last edited by StrykerxS77x#8221 on Jan 6, 2025, 8:40:32 PM
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You’re missing the point and I don’t care to explain it further. I was very clear in what I said and how it helps take items out of the economy. There’s very few options for runes as is and if you’re struggling with this your items are poorly rolled. As I said you’re free to make a feedback post but I’m not discussing runes further in my post. Bigger issues in the game than this.
Last edited by bloodspaz#8599 on Jan 6, 2025, 9:30:32 PM
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" This point makes no sense. Why does Runes matter in regards to the economy? They aren't traded and drop like candy. " Not true. My example of resistances is extremely applicable. Your needs for resistances changes frequently as you level. It is obviously common for people to use Runes to fill in these needs. " Of course you don't have to. You just seemed to have a pretty strong opinion about it and I figured you could explain why it's not an issue. |
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So you appear to be saying that players ruining their gear with an unoptimized rune is good because it's a sink for the gear itself. Somehow it helps the economy for players to hurt their own gear. I definitely don't understand this point. How would it hurt the economy if gear had the Rune in it you actually wanted?
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Great thread with detailed info the devs should see. My one beef aside from all those mentioned above is one on their "known issues":
"Cannot interact with items or objects while enemies are nearby if you have a skill bound to the Interact button." It makes the Trials near impossible if you have to pick up a soul stone (chaos) or interact with the crystal (Sekhemas) if there is a mob nearby. It is impossible to interact until the mob is clear. I stopped playing the trials because this seems like a game breaker to me. |
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Main reason I didn’t add that is because they are working on that. My biggest concern with trials is the amount of time spent to ascend. Most builds I play don’t have anything on the interact button just due to 2nd skill bar setup.
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Bump again, I really hope something regarding optimization will be announced in the next major dev update.
You mentioned Blizz earlier and I didn’t want to be the first to do so. I have done everything you can possibly do in D4. After consistently getting top 100 I longed for a better ARPG game but was told PoE1 was complex etc etc. I loved LE, but it still needs time to cook, and it too had optimization issues that lessened my desire to play. I tried PoE1 finally after hitting Paragon 300 at the end of Nov, and have no desire to ever play D4 again. I instantly regretted a lot of the time I wasted playing it instead of this. I could say a lot more negatives about it here, but optimization is not one of those things- I want PoE2 to play just as seamlessly as D4 does. I can wait and deal with the growing pains that come with EA, but if the game does not get to that point I will find something else to do ultimately, even if it is just playing PoE1 or a different hobby altogether. Last edited by SRS BIZNESS BRO#9609 on Jan 8, 2025, 2:16:17 PM
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I'm not afraid to mention when a company does things better. I am not saying it's a good game by any stretch but the crashes don't exist compared to poe. When third party aps got used for timers and other advantages they added the info to the game for everyone. Trade never changed but again trade is too strong if it becomes too streamlined nothing has value. They have a lot of work to do and don't expect any new answer out of ghazzy and darth dev talk. I have been in conversations with both and they don't care about the real issues of console.
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Bump
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" I’m not surprised, seems they are really leaning into it though as it is an announcement now. I’m not at all counting on any mentions of console optimization, I really hope to eat my words because right now I’m very disappointed. I want to be a smartass and say “tune in to my daily stream where I show you how awful fps plummets on console rather than posting here”! |
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