Path of Exile 2 Mana Cost Issue

Hey!
I currently use "Ice Strike" as my main skill (5 linked not even 6), I simply have mana issues I've 26% less cost from the tree, 40% from inspiration, and this sh*t still has 94 mana cost, it is an attack not even a spell or sth, even the spells don't cost this much.

It's nearly unplayable, I've 80 mana regen + I use font of mana on the bell, and I spam mana flask and still run out of mana against pinnacle bosses.
I don't even wanna think about putting 5th support gem.
Please do something about it, thanks in advance.
Last bumped on Jan 26, 2025, 10:25:58 AM
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Hey!
I currently use "Ice Strike" as my main skill (5 linked not even 6), I simply have mana issues I've 26% less cost from the tree, 40% from inspiration, and this sh*t still has 94 mana cost, it is an attack not even a spell or sth, even the spells don't cost this much.

It's nearly unplayable, I've 80 mana regen + I use font of mana on the bell, and I spam mana flask and still run out of mana against pinnacle bosses.
I don't even wanna think about putting 5th support gem.
Please do something about it, thanks in advance.


Adding more levels is "bad" or feels super bad since the mana cast goes sky high I have a 6L ice strike at level 19 and in one global I'm OOM that with pumping the mana flask and having front of mana with mana leach on gloves and reduce mana cost of skills I literally have to wait for 4x longer than my global to cast ice strike at this point I don't even want a lvl 20 gem
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L0ukie#6356 wrote:
"
Hey!
I currently use "Ice Strike" as my main skill (5 linked not even 6), I simply have mana issues I've 26% less cost from the tree, 40% from inspiration, and this sh*t still has 94 mana cost, it is an attack not even a spell or sth, even the spells don't cost this much.

It's nearly unplayable, I've 80 mana regen + I use font of mana on the bell, and I spam mana flask and still run out of mana against pinnacle bosses.
I don't even wanna think about putting 5th support gem.
Please do something about it, thanks in advance.


Adding more levels is "bad" or feels super bad since the mana cast goes sky high I have a 6L ice strike at level 19 and in one global I'm OOM that with pumping the mana flask and having front of mana with mana leach on gloves and reduce mana cost of skills I literally have to wait for 4x longer than my global to cast ice strike at this point I don't even want a lvl 20 gem


I nearly don't have any mana issues right now with +7 but, I know I can't go for more, but I want to, I mean it's simply more damage, as I said previously this is a simple attack skill, not a spell or sth and it costs too much, they need to do sth about it.
Having the same issue and its not just with monk skills. Im having the same problem with ranger, specting into nodes or using mana stuff on items seems useless to solve this. The only thing that works is to simply not level our skills and, I dont know if its intended, but it sure doesnt feel good, to be using a lv 14 skill on end game. leaving all that damage on the table.
Mana costs in general need toned down a bit for everything.
GGG has essentially made +skills a dead stat for a lot of classes, especially melee. Unless you're stacking INT, +7 skills on a weapon is an absolutely horrible stat.

It's stupid. It's bad. It should be changed.
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GGG has essentially made +skills a dead stat for a lot of classes, especially melee. Unless you're stacking INT, +7 skills on a weapon is an absolutely horrible stat.

It's stupid. It's bad. It should be changed.


Yup, it's what created the mana stacking and stat stacking meta along with ES stacking cause at that point why not right?

When you realize that you need your mana pool to reach several thousand to have the desired sustain in end game you end up building around a giant mana pool and there is the current PoE 2 meta.
Mana as a general is by far the dumbest thing in the game. You would think GGG would figure out some stuff after all of these years but no. POE2 is a lot like new game, it is great but so many rookie balance mistakes.
That's some totally baseless complaint. Mana is the least of the worries, when I was playing I've had 1700 mana regen.
While the dude says about having 80% total, I've had over 90 only from one single breach ring imbued by neural catalysts, with 80% ingenuinity it was almost 200% form one single ring.

Then some random dude complain about having whole 80%! and assuming mana costs are broken? smh.
Besides attack builds have plenty of sources to regain mana except regen.
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Hey!
I currently use "Ice Strike" as my main skill ...


I main lvl93 Ice Strike build , the Skill is at lvl26 iirc & spent less than half the mana you spent on it because Ice Strike is there to chain-Herald packs out of existence and Freeze bosses before i drop a Bell+Flicker on them that will leech Mana like crazy . So as i said in another thread this morning : my build don't even use Mana flasks anymore , mana is on self-substain now .

If Ice Strike is only for the aforementioned purpose : all the Support gem you'll put on it will not increase it's mana cost , but rather decrease it , so right now on my build ( with zero investment from passive into mana cost reduction ) i can spam Ice Strike for 10 seconds in the hideout before i run out of mana . Which won't happen in combat .
ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057
Last edited by Ashyev#5110 on Jan 26, 2025, 6:17:05 AM

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