0.1.0e Patch Notes

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sulix#3319 wrote:
I lost 3 arsonists .... 3 !!!!!!!!!!! Was this really necessary right before Christmas? It's not even an op build Bows and spark are way more out of line than minions .... come on guys ... the command skill of arsonists is terribad, it makes no sense this nerf.


I agree with this.

Why did you remove so much spirit off the Arsonists? We had something DECENT. And I say DECENT if I compare it to other classes out there. What's the catch? Do you guys hate Summoners that bad? If so, just remove the pets altogether instead.
Last edited by Vjorkal#0192 on Dec 17, 2024, 8:30:15 PM
Aftershocks of rolling slam still deal NO damage! Fix that bug first before buffing it......
Now thats the patch I have been waiting for. Only thing left is the 6 portals
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Now thats the patch I have been waiting for. Only thing left is the 6 portals

this
Standalone client is stuck at "Connecting..." for the past 30+ minutes.
-2 arsonists at lvl 51, what a clown nerfs...
¯\_(◉◡◔)_/¯
Last edited by Hikakundesu#2020 on Dec 17, 2024, 8:33:36 PM
Where is a Zalmarath one shot fix?
So, I'm not 100% sure what is going on here, but my build seems to do severely less damage compared to yesterday (Same maps).

I'm playing Witch, with demon form and mainly use a 5-link fireball with wildshards. I have the guess that it might be related to the changes to wildshards, but I am not sure. But I definitely do a lot less damage.

Does anyone else experience something like that?
Nothing I use should've been touched besides wildshards.
This is stupid.. you nerfed builds that are barely viable and buffed builds that one shot bosses or does full screen clear. Where are you getting your feedbacks from?!
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Fixed a bug where Frost Wall segments could leave phantom walls, causing invisible blocking.


Thank you. This was causing really bad defensive play.

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