Warbringer Shockwave Totems: 300k+ dps mapping / 450k+bossing. All Content Viable (Videos)
Hi Orion,
Great video ! I am just wondering what exact stats you would look for on an emerald jewel aside from the max light res ? Thanks ! |
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If were crafting my perfect emerald jewel it would have:
+2 Max Lightning res 4% inc Attack speed 15% inc Attack damage 20% inc damage with hits against rare and unique enemies While I'm designing ideal jewels, here are the other two Sapphire: +2 Max Cold res 15% inc Skill effect duration 10% inc Area of effect 20% inc max energy shield (if you have any, otherwise 4th stat is blank) Ruby +2 Max fire res 15% inc Skill effect duration And two prefixes from the following list: 10% Inc Aoe 25% Inc damage against enemies with fully broken armour 18% inc totem damage 15% Inc Melee damage 15% inc global physical damage 15% Inc Attack Damage 20% inc Armour Good question, going to add this answer to the FAQ -O |
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TYVM for feedback !
What jewels mods (magic corrupted) would u recommend That work for adorned ? TYVM ! |
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Great guide. But...
You might want to take a look at the STR-stacking Gemling Legionnaire. You can do the same damage (if not more) with a health pool of 8000+ and massive regen. Armour comes a bit short, but high health + high regen is a much better defensive layer for the endgame than armour in my opinion, even after the armour buff that came with 0.1.1. I've played Warbringer and Titan Shockwave Totems in endgame, and Gemling Legionnaire is undoubtedly the best class/ascendency for it at the moment. |
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Where is the guide? Edit: Found it
Last edited by IamtheAxeMan#6525 on Jan 18, 2025, 6:23:50 PM
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" So, lets compare your 8.5k life pool with my 3.1k life pool + Defenses. There might be something you are missing: Vs. Elemental Hit damage: You 75% res. Me 90% res+Wooden wall: Your EHP: Approx 34k My EHP: Approx 39k Winner: Warbringer Vs. 10 Small Phys hits in a row: You avg. 47% reduction (Round it to 50). Me avg. 80% reduction + Wooden wall Your EHP: Approx 17k My EHP: Approx 19.4k Winner: Warbringer Vs. Big Phys hits from windup mechanics: You: 8500 life pool. Me 3100 Life Pool+5600 extra from proccing 5 second Jade heritage+Wooden Wall Your EHP: Approx 8.5k before inferior armour based phys reduction My EHP: Approx 10.9k before superior armour based phys reduction Winner: Warbringer (Unless I miss the telegraph portion of the shot) Vs. Chaos damage hits/over time: You 75% res. Me 75% res+wooden wall vs hits Your EHP: Approx 34k My EHP: Approx 12.5k (15.6k vs hits) Winner: Gemling Life Recovery: You: Regen approx 1800/sec for approx 22% of your life pool per second Me: 10 use Flask for about 400 life instant + another 1775 over 3 seconds. For the calculation, I'll leave out the instant part and just assume 725 life a sec. That's also about 23% of my life pool per second. Since yours is always up without charges though (and could be supplemented a little with a decent flask), I'll give a small edge to the Gemling here. Winner:Gemling Offense: You:10% Extra Gem Quality Me: Permanently break opponents armour (without needing an extra gem or skill) Gem level: Both 40, which is a hard cap. Winner: Warbringer And finally cost of gear: Attribute stacking is very meta right now, and I suspect to get to 990 strength was very expensive. Basic gear requirements for the Warbringer build are much lower. Winner: Warbringer I'm not saying Gemling is bad. The huge regen is probably excellent QOL. But it's far from clear to me that Gemling the way you have built it (as far as I can tell from your screenshot) is better than Warbringer, the way I have built it. Particularly when we look at the offense side. I'll keep my Warbringer, thanks. And wish you much enjoyment of your Gemling. :) -O Last edited by Orion72#3803 on Jan 18, 2025, 11:38:15 PM
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" Most welcome. I Haven't used adorned myself, but the list of mods is going to be the same. I guess if you get an adorned that is at least 50% inc effect then you will need fewer Max res jewels and can focus other jewels on the other beneficial stats listed. For me, it's not worth the trouble. But if you try it out, I will be interested in how it works out for you. -O |
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" The big downside to your build is that most of the time your EHP is significantly reduced by summoning totems, which consume a large portion of your Health pool, and almost all of it if you summon multiple totems. And summoning totems is what a Shockwave Totem build does all the time. During this time, you are extremely vulnerable no matter how hard you spam your flask. And eventually you'll run out - as you can see in your fight against Arbiter of Ash, where you have to teleport out of the fight several times because of it. I spend most of my time farming Simulacrum 82s. With the monsters in Simulacrum constantly jumping at you from all sides, I can't see you surviving for long. But you are welcome to prove me wrong. Gemling has solved your big problem. And with Gemling's Advanced Thaumaturgy, you can reduce the summoning cost by 30% as soon as you get your hands on a corrupted LVL 21 Shockwave Totem, or you can get +1 from unique jewels that cost around 3-4 div to keep your Shockwave Totem at LVL 40. With this, the summoning cost of a totem regenerates over the course of 0.5s at my regeneration rate, so there is no need for flasks at all, nor for Inspiration on Shockwave Totem, which takes a socket away from DPS. You mentioned that it is a huge QOL and I would say it is more than just QOL because it is what keeps my build going. |
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" The thing you see as a big problem comes from a lack of appreciation for the playstyle. It isn't. While mapping I hit the summon button once, instantly flask & dodge roll & return to full life by the time I stand up. My flask refills from the mobs killed, repeat. Unless there is a negative recovery mod on the map, I rarely run low on flask charges. When I do, I swap in life bounty for magnified effect and recover to a full flask within one or two groups, then swap back. As to simulacrum, video at the front of the guide shows me completing it at the highest difficulty -before- it was nerfed. If I were vulnerable as you say, I would not have been able to do that, nor would I have made it to lvl 96. At this point the only time I die is when I have been stupid. Not because of any issue with the build. It is true that when I fight Arbiter or Xesht I will log to fill my flask at the well. No way around it for the build I am running in a tough boss fight with no adds. But I see this as a minor inconvenience since the build can farm both of them on difficulty 4 now that I have had a little practice. As to the gems, I suppose Advanced Thaumaturgy=Anvil's weight. The Gemling trades Inspiration for Splinters (which is also a non-dps gem) to deal with breaking armour. And tell me again the total cost of your gear? :> No shade on Gemling QOL, but the build I am running is as strong or stronger in most cases. -O Last edited by Orion72#3803 on Jan 19, 2025, 4:42:30 AM
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" Right, I missed that. So we can agree that we both have all-content viable builds. And I wasn't being ironic when I said that's a great build you have. Still, I prefer mine because I am a big fan of smooth gameplay. The day Warbringer Shockwave Totem can be run as smoothly as my current build, I will switch back to my Warbringer. As for the cost of my build, nothing too fancy. Using 10 jewels on the tree, stacking totem damage, increased Area of Effect and Health regeneration. The most expensive piece of gear at the moment is probably an Against the Darkness Time-Lost Diamond with 4% increased Strength on Notables and 1% increased maximum Health on Small Passives, which is in the low 2-digit Div range unless you get a super lucky bargain. I don't have an Ingenuity belt yet, but I'm confident that RNGesus will soon bless me with some flask drops in Simulacrums to make that happen, which will boost my HP even more. When I started the build, STR stacking Shockwave Totem wasn't as big a deal as it is now, so I got a lot of gear quite cheaply. If I were to start again, it would probably be more expensive. Last edited by Denyla#1375 on Jan 19, 2025, 5:26:32 AM
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