New video to demonstrate mapping power at full build (Gear shown at end):
Lvl 96 vs. 691% inc waystones lvl 81 zone w/ Deli/Exped/Breach/Ritual/Boss https://www.youtube.com/watch?v=3ecCFNBLRuQ
Last edited by Orion72#3803 on Jan 24, 2025, 10:42:07 PM
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Posted byOrion72#3803on Jan 24, 2025, 10:39:53 PM
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"
very subtle suffixes...
try to do something like the following combos
1.
-X max res
penetrate 25%
2.
deal x damage as fire
deal x damage as cold
3.
deal x more damage
have x crit chance / multi
4.
less recovery
reduced flask charges
if fancy add monster speed to any of the above
the suffixes like armored, evasive, cursed with enfeeble, monster resistance, monster break armor, monster have energy shield, etc, are basically free
even ele weakness or temp chains is more or less OK because it never changes when running Unstable Energies - the waystone drop chance goes up but the numbers for curse stay the same
anyway looking at how that simple map is run, with often ES at 0, and half HP gone, if I am honest I don't suggest you doing the above
this warbringer is not bad but people might believe that it's safe and mega strong which it is not, sorry
Last edited by RushBone#0065 on Jan 25, 2025, 6:24:58 AM
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Posted byRushBone#0065on Jan 25, 2025, 4:55:04 AM
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"
"
very subtle suffixes...
try to do something like the following combos
1.
-X max res
penetrate 25%
2.
deal x damage as fire
deal x damage as cold
3.
deal x more damage
have x crit chance / multi
4.
less recovery
reduced flask charges
if fancy add monster speed to any of the above
the suffixes like armored, evasive, cursed with enfeeble, monster resistance, monster break armor, monster have energy shield, etc, are basically free
even ele weakness or temp chains is more or less OK because it never changes when running Unstable Energies - the waystone drop chance goes up but the numbers for curse stay the same
anyway looking at how that simple map is run, with often ES at 0, and half HP gone, if I am honest I don't suggest you doing the above
this warbringer is not bad but people might believe that it's safe and mega strong which it is not, sorry
1. -Max res is not that dangerous. Agree that ele pen is and I do generally avoid it and post in the build guide that it is worth avoiding.
2. This is easy with 90/90/90 ele res
3. Agree can be dangerous but can do with some caution.
4. Annoying gameplay, but not difficult when sub in life bounty for magnitude.
5. Monster speed not particularly relevant to this build.
But y'know, fair comment. I'll see if I have time to demonstrate it on harder mods for you. :)
-O
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Posted byOrion72#3803on Jan 25, 2025, 12:59:41 PM
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"
"
"
very subtle suffixes...
try to do something like the following combos
1.
-X max res
penetrate 25%
2.
deal x damage as fire
deal x damage as cold
3.
deal x more damage
have x crit chance / multi
4.
less recovery
reduced flask charges
if fancy add monster speed to any of the above
the suffixes like armored, evasive, cursed with enfeeble, monster resistance, monster break armor, monster have energy shield, etc, are basically free
even ele weakness or temp chains is more or less OK because it never changes when running Unstable Energies - the waystone drop chance goes up but the numbers for curse stay the same
anyway looking at how that simple map is run, with often ES at 0, and half HP gone, if I am honest I don't suggest you doing the above
this warbringer is not bad but people might believe that it's safe and mega strong which it is not, sorry
1. -Max res is not that dangerous. Agree that ele pen is and I do generally avoid it and post in the build guide that it is worth avoiding.
2. This is easy with 90/90/90 ele res
3. Agree can be dangerous but can do with some caution.
4. Annoying gameplay, but not difficult when sub in life bounty for magnitude.
5. Monster speed not particularly relevant to this build.
But y'know, fair comment. I'll see if I have time to demonstrate it on harder mods for you. :)
-O
Your four challenges have been completed. Video will be uploaded as soon as youtube processes them. That was actually fun. If you have others you would like me to try to satisfy you regarding the strength of the build, let me know and I'll see what I can do.
BTW--the constant briefly dipping down in health thing is not mostly because I am taking damage--it's summoning the totems and flasking back up. ES is not really a defensive layer for the build--purely incidental.
Appreciation for the test.
-O
Last edited by Orion72#3803 on Jan 25, 2025, 2:14:24 PM
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Posted byOrion72#3803on Jan 25, 2025, 1:58:04 PM
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Here they are:
1.
-X max res
penetrate 25%
https://youtu.be/gzCD7pZXd6o
2.
deal x damage as fire
deal x damage as cold
https://youtu.be/nhiiwneM0Ss
3.
deal x more damage
have x crit chance / multi
https://youtu.be/UeWOms_6jvU
4.
less recovery
reduced flask charges
https://youtu.be/AXyD5UzmQao
Enjoy and let me know if you have more :)
-O
Last edited by Orion72#3803 on Jan 25, 2025, 4:07:56 PM
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Posted byOrion72#3803on Jan 25, 2025, 4:06:17 PM
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"
"
very subtle suffixes...
try to do something like the following combos
1.
-X max res
penetrate 25%
2.
deal x damage as fire
deal x damage as cold
3.
deal x more damage
have x crit chance / multi
4.
less recovery
reduced flask charges
if fancy add monster speed to any of the above
the suffixes like armored, evasive, cursed with enfeeble, monster resistance, monster break armor, monster have energy shield, etc, are basically free
even ele weakness or temp chains is more or less OK because it never changes when running Unstable Energies - the waystone drop chance goes up but the numbers for curse stay the same
anyway looking at how that simple map is run, with often ES at 0, and half HP gone, if I am honest I don't suggest you doing the above
this warbringer is not bad but people might believe that it's safe and mega strong which it is not, sorry
i never look at map affixes. my build is slightly different but this guide is the closest thing i've seen to it (non-blood magic shockwave totem focused). 87.75% block, 6k ehp without armor, 81,79,79,36 resists. literally just ape my way through all maps and all +4 content. this build can definitely barrel through anything if played slightly slower. just put totems at max distance ahead and walk through them. 4-charge flasks make both mana and health no problem.
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Posted bysusugam#4627on Jan 25, 2025, 8:49:16 PM
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"
"
"
very subtle suffixes...
try to do something like the following combos
1.
-X max res
penetrate 25%
2.
deal x damage as fire
deal x damage as cold
3.
deal x more damage
have x crit chance / multi
4.
less recovery
reduced flask charges
if fancy add monster speed to any of the above
the suffixes like armored, evasive, cursed with enfeeble, monster resistance, monster break armor, monster have energy shield, etc, are basically free
even ele weakness or temp chains is more or less OK because it never changes when running Unstable Energies - the waystone drop chance goes up but the numbers for curse stay the same
anyway looking at how that simple map is run, with often ES at 0, and half HP gone, if I am honest I don't suggest you doing the above
this warbringer is not bad but people might believe that it's safe and mega strong which it is not, sorry
i never look at map affixes. my build is slightly different but this guide is the closest thing i've seen to it (non-blood magic shockwave totem focused). 87.75% block, 6k ehp without armor, 81,79,79,36 resists. literally just ape my way through all maps and all +4 content. this build can definitely barrel through anything if played slightly slower. just put totems at max distance ahead and walk through them. 4-charge flasks make both mana and health no problem.
Block? Do you mean you cast totems and switch weapon set to shield?
Also what is meant with 4-charge-flasks?
Maybe you can shortly put your setup together at maxroll.gg or somewhere?
Last edited by RushBone#0065 on Jan 25, 2025, 10:00:30 PM
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Posted byRushBone#0065on Jan 25, 2025, 9:01:32 PM
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To make it a fair exchange:
https://maxroll.gg/poe2/planner/o53120w1
This version has 4 full-power (no overabundance) totems at lvl40, 7.5%/s HP regen, 3530HP/1750ES.
It's Molten Blast but most of it applies to Shockwave totems all the same.
The enemies are automatically cursed with enfeeble, hindered, blind, and cannot regen ES (also their life regen is 2x slower). I run Grim Feast and even Lingering Illusion.
I feel my version pretty safe (safer than the most totem variants I saw) and I die from time to time only because I play too carelessly or overconfident, or I am just not good enough mechanically lol.
Look guys if I was too strict sorry. Just think that to show off the power of some build you have to run some harder mods. Thanks for your feedback.
Last edited by RushBone#0065 on Jan 25, 2025, 9:37:33 PM
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Posted byRushBone#0065on Jan 25, 2025, 9:32:05 PM
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https://www.youtube.com/watch?v=k6BD5sUPyZg
video of similar build doing simulacrum
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Posted bysusugam#4627on Jan 25, 2025, 10:36:14 PM
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"
To make it a fair exchange:
https://maxroll.gg/poe2/planner/o53120w1
This version has 4 full-power (no overabundance) totems at lvl40, 7.5%/s HP regen, 3530HP/1750ES.
It's Molten Blast but most of it applies to Shockwave totems all the same.
The enemies are automatically cursed with enfeeble, hindered, blind, and cannot regen ES (also their life regen is 2x slower). I run Grim Feast and even Lingering Illusion.
I feel my version pretty safe (safer than the most totem variants I saw) and I die from time to time only because I play too carelessly or overconfident, or I am just not good enough mechanically lol.
Look guys if I was too strict sorry. Just think that to show off the power of some build you have to run some harder mods. Thanks for your feedback.
Hey, no offense taken at all and I appreciate you sharing your version, which I will try to have a look at when time allows. Thing is I agree with you (about it being worthwhile to show harder mods) and meant it when I thanked you for the challenge. :>
-O
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Posted byOrion72#3803on Jan 25, 2025, 10:40:11 PM
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