0.9.11's End-game Maps system unveiled
Wa Wa Wa
" Gee, that's a bit much. When its done! So what you gonna do? Sue? :P Rage uninstall? POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
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" I thought I read that elsewhere too, but Chris hasn't mentioned it in this thread. Making me all anxious... |
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Haha I was joking hornedrat :P I love the phrase "slap in the face"
I lol'd at the edit though! Last edited by TinyAngryCrab#2600 on Jun 29, 2012, 10:03:55 AM
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When I saw HornedRat's comment (even tho he didn't realize neon was joking), it seemed so out of place in the PoE forums.
That made me realize how mature this community is, with very few little in the way of trolling, nubbiness, or insulting posts. Sorry for the off-topic, I just had to make this observation. I'm the Ps guy: Psomm, Pso, Psong, pso-on and pso-phorth.
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Swap weapons sets??
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" A new skill tree is definitely on its way. The goal is to have it ready for 0.9.11 but it might be delayed until 0.9.12 if it's not ready in time. " Yes. Just like in D2 and tons of other games. Should be very interesting with gems and all that. Forum Sheriff Last edited by tpapp157#0336 on Jun 29, 2012, 4:17:19 PM
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You should give us the new skill tree in a 0.9.10g patch so we have something to mess around with while we wait for 0.9.11 :P
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I loved the idea of Maps when I first saw this in Torchlight! Looking forward to see how they play in in PoE :D
"So Shines a Good Deed in a Weary World" - Willy Wonker
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So after reading the dev page on maps, I think this is a really great end-game mechanic and I can't wait to try it out. I think it will be really fun trying to find those really rare unique maps.
Edit: Typo Last edited by Methodical_Prodigy#2112 on Jun 29, 2012, 11:13:24 PM
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showed this mechanic to the biggest D3 fanboy i know to see how he could spin it...
"so much for caring about story if the ending is just all random maps" classic. ~SotW HC Guild~
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