Please stop making the game easier..

GGG have to make diffrent server lvls



Casual
hard (like now)

so all players can enjoy the content of the game


for alot of players this game is to hard at the moment and against frustration and so not fun.

let the game hard for the diehards (elite) and make it abit easier for the casual player


two servers all happy


come on ggg
"
GGG have to make diffrent server lvls



Casual
hard (like now)

so all players can enjoy the content of the game


for alot of players this game is to hard at the moment and against frustration and so not fun.

let the game hard for the diehards (elite) and make it abit easier for the casual player


two servers all happy


come on ggg
The casual server is called PoE1
"
"
Numbers don't lie. If they are seeing all the negative feedback and the player base is going down already, that is valuable information for the devs. I know some people might like it hard but GGG can't sustain this game off the 8 of you.


Are you sure about the numbers you are talking about ?
On SteamDB I see Friday 6 peak 459k, today 464k.


Peak times

6th - 459,263 (dodgy launch night)
7th - 539,149
8th - 578,569
9th - 498,966
10th - 480,368
11th - 464,713

The player base IS going down - every night since the 8th - by 113,856 players. Not massively - not in a way to show the game is "dying", but FACTUALLY it IS going down on Steam. (Although we don't have numbers for the official launcher)
"

The player base IS going down - every night since the 8th - by 113,856 players. Not massively - not in a way to show the game is "dying", but FACTUALLY it IS going down on Steam. (Although we don't have numbers for the official launcher)

These numbers are not the playerbase but number if players playing at the same time, which depends not only number if players, but also amount of time they are playing daily. I, for example, playing slightly less than in the first few days, not because I started to like the game less, just first few days after launch I put some other things in my life a bit aside.

And if course some players will find out that they don't like the game, no game can be for everybody.
Last edited by Suchka_777#4336 on Dec 12, 2024, 6:30:33 AM
Seems there might be balance issues amongst builds because I am really struggling at level 45 mercenary using lightning past the time portal in act 3.

I have nowhere near enough DPS to get past Viper, and this is causing knock-on effects because the gear I would need is not dropping, and I'm almost entirely specced into damage on the tree as well as using full damage supports in skills.

It's not a "skill issue", I can dodge roll all day to avoid dying while plinking her but if it's taking 20 minutes to get her health bar even half way down, it's a balance issue. One that may require an entire rethink about the build.

I just don't know where to look for damage, and the punishing cost of respecs is making me nervous to experiment. Going back and levelling up a bit isn't much of an option as I've already hit the XP wall there, and the items dropping are not going to get any better than the gear I have on right now unless a unicorn drops.

Couple this with the mercenary reload-on-dodge bug where if I dodge roll during a reload I can't shoot until I wait what seems like an inordinate amount of time

Report Forum Post

Report Account:

Report Type

Additional Info