0.1.0c Patch Notes (restartless)

NICE!!!!! keep them coming
Big fat Win
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Is it just me or I remember hearing them saying there is +30 spirit giving boss in each act? Does act 2 just doesnt have one?
Cast on Ignite was working with demon form before the patch, now it is bricked, cannibalism, vitality and clarity also isnt working
i am begging you to make the campaign less painful. i have thousands of hours of trying weird new builds in poe1, but now it's just not worth it unless i want to only play 1 cookie cutter leveling build forever since everything else feels like trying to fight god with a wet noodle. it's not even hard like, i love elden ring/souls games, this doesn't feel at all like those, it just feels like poe1 with my stats lowered by x5 and mobs stats heightened by x10
I don't get it.

GGG wants us to craft our gear, yet the drop rates for crafting reagents is fucking abysmal.

Epic failure. Just like the spirit system and skill system.
We are at EA, it makes sense that you seek to adjust what you believe will do good to the game or not, but you must understand that we put time into the game and you know very well that it is not a small amount of time, tell me, now that you have completely removed a build from the game, how are people going to farm the ABSURD amount of gold that we need to adjust the tree? Or should we start another char that will take at least a whole day of leveling?
when is 0.1.0c realese on xbox. it still 0.1.0b
Please fix ailments, I find it super hard to inflict ignite or shock overall. Moreover leech is not working
when does this patch go live?

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