0.1.0c Patch Notes (restartless)

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Exterial#0199 wrote:
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Horojkee#0953 wrote:
I hope that they will address one of the main issues of this game - campaign and its replayability.

Imagine going through the ~40 hours long campaign on each league start? I'm in A1 cruel right now and I have ~28 hours /played. Surely next time I won't read all dialogues, click every effigy etc, however, this size of the maps that essentially are mazes is not something that should exist in the game that is to be replayed every 3-4 months.

I'd like to try other classes, but I don't see myself doing it because I don't want to spend another ~35 hours slowly walking around these horrible maps. They should be at least 30% less in size, imo. In current state, there is no way a person with a full-time job could afford to spend so much time to level a character just to give it a try.


First full campaign took me 31 hours.
Second character to maps took me 8 hours, can for sure get that down to 5 if i were better, at which point we are basically poe 1 numbers.
Once you get a better feel for the layouts and realise you can skip 90% of the bosses and only have to kill like 2-3 per act AND you have tons of gold so you can gamble decent gear for cheap it goes very fast.


Are you saying that you would skip bosses that give permanent buffs like the 10% to resists? I don't know how many of them to skip that would take me to maps that fast on a second play through. If you skip them are you then gonna say go back to do them later on when you reach maps?
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When will this patch be out for PS5? I was playing last night and didn't have checkpoint teleporting and gold was still dropping as yellow text rare.


They stated that the added checkpoints are planned later this week, they are not part of this patch specifically.



this is what I came here to find, that explains it not working. thanks.

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