Addressing your Early Access Post-launch Feedback
gud update
gamer
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All good changes but Jewellers orb drops need to be increased by a factor of x10. A lot of builds require 2-3 skills to function and not having the extra slots is extremely punishing. Some people see one or at most two of these until maps, how is that normal?
Additionally fast attacking builds have insane issues with mana, more sources of mana leech specifically for elemental builds need to be made available early or the cost of such skills needs to be slashed by at least a half. My level 45 ranged can attack less than 10 times before being completely out of mana, this is not fun especially on bosses. |
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Using level 8 rings at lvl 45 has been fun. Hopefully I replace those tonight or tomorrow with the loot drop changes
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loot drops are waaay better
@ShunTzu
@Daedalouxx |
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Pog
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This is amazing. I'm loving the game, but I'm noticing that I'm having a really hard time keeping my weapon up to snuff. Hopefully this will help mitigate that. Nothing here seems over the top or super drastic. loot drops already feel better.
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nice 👍
Audentes Fortuna Iuvat
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a thing tha been bothering me is that in the uncut support gem, in all gems theres no way to see if a support gem works with the attacks you have equiped .. i have to use the uncut gem and then with the gem in my inventory see with what attaks that support works .. making me waste a uncut support gem.
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I'm having a blast with POE 2! You somehow made it more easily accessible in terms of complexity, while also making it more difficult - but more fair, at the same time. I love the new bosses. Especially the act bosses. A2 boss in particular was very very challenging but also very fun. Felt like a raid boss on hard mode in WoW, or a hard boss in Elden ring.
Keep up the good work! |
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Love these changes.
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