Addressing your Early Access Post-launch Feedback

I am encountering an issue with the Thai language on PS5 where some characters are not displayed properly. For example, the word "สกิล" (skill) appears as "สกล", "ตั้งค่า" (settings) appears as "ตงคา", and "อยู่" (in) appears as "อย". It seems like the top or bottom parts of the Thai language are missing. Could you please help fix this issue?

However, players on Steam do not experience this issue, and the Thai language is displayed correctly without any missing parts, both at the top and bottom of the Thai language.
Last edited by easyhamburger01#8801 on Dec 10, 2024, 9:09:12 AM
Please let us respec Venom Draught in Act 3.
Thank you for making the changes to currency, loot drops and boss drops. This will massively improve the game for everyone
Some latency drops
Excellent. Next, delete Eternal Knight's from the game plz
Please please please work more on onboarding and don't repeat the same mistake with poe1. Some things are still hanging on the air like the reforging bench, trials and other things. I cannot tell you enough how easily poe1 loses players right out of the gate because of onboarding not being good enough.

Currently a lot of stuff are easily missed in the game because of lack of information.
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Hello GGG,

What are the plans for the multiple people including myself who have more then recommended speced PC stuck with Hard Crashing and lock ups? I can't really play and I payed for early access.. So did many other players.... could we get please someone to address this issue...

Thanks,


Have you adjusted the global illumination settings?

I originally cranked it up to max and had a few random lockup/hard crashes. Changing it back to the default setting has fixed the issue for me completely.
Good changes, solid focus.

Possible to do some quick QoL for multiplayer?

Phasing through allies (party members)?
Reduced multiplier for HP in party play for unique monsters?
thanks <3
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Are you going to adress the respawn and loot dissappearing on death? What is the difference between standard and hardcore if you have to do all over again every time you die?


One of them has you redoing everything when you die, the other does not.

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