Finally uninstalled PoE2... the wave of relief is crazy!
Ok, because this is getting tiresome...
Stop telling long time PoE1 players that hate the tediousness and lack of fun of PoE2 to go play PoE1 because "it's till there for you" That's NOT how it works... the people that paid the bills of the ungrateful divas of GGG are not disposable and this game SHOULD HAVE BEEN made with their best interest at heart... if the devs had any kind of soul or values... The fact that long time PoE1 players despise this game shows that this game has a very bleak future ahead of it... because the new "hype crowd" it has gathered will not be there for 10 years... nope... they'll do a couple of playthroughs and then keep in the beck for years until they eventually they make another playthrough cause "why not?" PoE1 vets have supported the game with hundreds of dollars (even thousands for some) and have sustained these ungrateful devs for a decade... especially before the big Tencent money... The fact that this game is bleeding out long time fans left and right shows you where it's going... nowhere!!! This game is pretty much the same as the Prequels of the Star Wars series... long time fans of Star Wars thought they were cheap and stupid cash grabs, new hype fans loved them... they all watched them once, but nowadays nobody gives a shit about them while the original trilogy is still watched all the time... PoE2 is just the hype of the moment... nothing more... a cheap cash grab made with no care of love for the franchise or the fanbase... just to make everyone buy the early access and buy some shit from the store and then it will dwindle away slowly but Tencent will have their payday, so who cares, right? Anyway... people that praise this game have zero standards... the game doesn't respect your time, doesn't give you excitement, it is balanced only around the most boring thing (pressing space to dodge roll), there is no theory crafting but only very very few meta builds that are viable... they worked a lot on the animations and graphics because they know low IQ players get impressed with shiny shit... but the core fundamental gameplay of this game is horrific... Whatever... keep hyping... hype hype hype... the game is literally an endless chore with zero exciting moments... And btw, the player count is going DOWN, not up... 550k players on EA day 1, already at 350k now... 200k players have got tired of the tedious, chore-like gameplay already... so maaaaybe Ruthless 2.0 will not be that "massive success" that the money-hungry streamers say it will be... Last edited by Blade_Dancer_90#3602 on Dec 23, 2024, 1:08:27 PM
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" So people being tired of this chore of a game is "skill issues"... a game that is unfun, slow, tedious, time wasting and never gives you a single exciting moment other than repetitive boss fights that all are summed up by "dodge roll the one shots"... So if you are tired of this completely unpleasant game it means you have "skill issues" MAYBE you're not enjoying this absolutely mindless and boring take on the PoE franchise that is only for low IQ people because build crafting is gone? Just maybe... |
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"It's funny because the "I WANT FIREWORKS PEWPEW!" kind of person isn't exactly the target audience for PoE2. But it doesn't really matter. FaZe in the name, opinion dismissed. "That is exactly how it works if looked through the lens of having a brain. It makes absolutely 0 sense to make PoE2 the same as PoE1, just shinier. This would cannibalize the PoE1 community, which is still growing and striving, and make the game obsolete. That would be stupid. Both from a legacy and business perspective. Doomers saying that PoE1 will be abandoned or put on life support is also stupid. PoE1 is not a mainstream game and never will be. It fills a unique niche that only it can fill and is therefore striving. Because the people that like what PoE1 offers have nowhere else to go. It's the only game that can do what it does. This is a very valuable and durable position to have on the market. PoE2 will never be mainstream either. It fills another unique niche in the market that only it can fill. And it is distinctly different from PoE1. GGG presents once again an experience only PoE2 can offer. Thus creating a second pillar to stand on. With both PoE1 and PoE2 being different it means that GGG can have two unrivaled games with two distinct audiences (with some overlap) that can coexist. You pay GGG for what they have delivered to you. Not what you fantasize they could or should deliver to you in the future. You got what you paid for, what's coming in the future is GGGs business alone. |
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" Has GGG clearly said who the game is for and more importantly who it's not for?? Given differences in feel between early campaign, late campaign, and endgame it sure feels like two or three different games are in there and not a single consistent "tone". Devil's advocate on one main point: For YEARS PoE2 was advertised as effectively the replacement / expansion to PoE1. The idea that PoE2 would be a complete replacement for PoE1. Obviously that has changed over the last [few?] years so that's no longer the case but I don't mind big supporters from ages ago feeling cheated as they didn't get the game they thought they would. *********************** As for PoE1 being niche that's hard to argue but over the last couple of years PoE1 has definitely suffered as funds, resources, etc. was diverted to PoE2. Given that GGG is still a corporation I'd be willing to bet that there's a mentality that the main backers of PoE2 have is "we can't let it fail no matter what" ... and if PoE1 suffers due to that would anyone really be surprised?? To me the idea of GGG being able to support two games and evolve those games so that they are both "the best they can be" seems like a longshot to me. I'm more in the camp of one game will succeed [pressure will be for PoE2] while the other game will naturally wither over time due to lack of funds, resources, focus, etc. YMMV Last edited by KingAlamar#4071 on Dec 23, 2024, 1:37:42 PM
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" Not sure maybe it’s shader cache or something but my pc is a beast and dlss doesn’t seem to do anything and the game has terrible performance and many crashes while I’ve never had any issues at all with on poe1 I played one map where the game was lagging to a crawl and then would like catch up and I would zoom around at warp speed destroying everything. It was bizarre and I was worried I was going to get banned for cheating due to my speed being off the charts. Last edited by maquino85#7657 on Dec 23, 2024, 1:42:43 PM
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" Hahahahaha... a game that hit 280k CONCURRENT PLAYERS 11 years after it's release is "not a mainstream game"... Sure... sure... and PoE2 hype is what's "mainstream"? Because in 10 years it will have 150 players... |
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It rather seems like you are some relative of a certain guy in charge of a certain company, which cannot get over the fact how good POE 2 actually is.
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" What niche does it fill? Seems very similar to vanilla d3. I guess that counts in a very technical way. |
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" I agree with this for the first 3 Acts then Cruel feels good. Acts 1-3 are overtuned for some of the classes at this early stage of the game. I trust GGG will fix this by balancing classes and bosses. |
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"Are you daft? I literally said that PoE2 won't be mainstream either. Mainstream gamers play (or at least used to play) the new Ubisoft game. They play Bethesda in-house games. They play CoD. They play FIFA. They play D4. They see "Ooh, Blizzard, I know Blizzard, they will always be Blizzard to me, I buy Blizzard" grab it, play it 2h each week and are content. You'll find people that have played the Diablo franchise for years and never even heard of PoE. Because they are not deep into this shit. They don't play the convoluted mess of mechanics that requires five third party tools and three third party websites to even begin to understand. PoE1 is an enthusiast game. The difference between a guy buying a pre-assembled model car and putting it into his vitrine and a guy that builds one from scratch over the course of weeks, having his fingers covered in band-aids from scalpel slips. |
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