Path of Exile 2 Early Access Launch - Live Updates 🔴
" It's only squishy if you aren't using the right cold skills. My sorcerer is fine. I switched from flame wall and another fire skill and am using all of the cold skills and support gems instead and am blasting through the campaign. |
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I'm starting to believe in the dead internet theory after good comments about poe 2
This is GGG's "vision": 1) A couple of builds are playable in the game 2) only today the trade was fixed 3) huge meaningless layouts 4) dead endgame (20% of poe 1) 5) everything is impossibly slow 6) No drop at all 7) a stupid rolling system 8) difficult acts 9) No move skills 10) just a couple of unique items that are playable 11) variability of skills and builds (if all are balanced) 30% of poe 1 12) the economy is killed by dupes and abusers 13) the most profitable is to reset bosses of Act 6 14) There is no canonical drop. What's to be happy about? Just mirror and headhunter? 15) Pure party game (much more quantity and rarity in the party, you can resurrect party members on bosses) 16) 0 crafting in game. Just Regal orb + Ex I sincerely don’t understand how, despite having data on Ruthless in PoE 1, they made no conclusions. What does GGG do? They nerf builds, even though they promised not to touch anything at all. Last edited by snegov061#6043 on Dec 9, 2024, 5:49:45 PM
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" couldn't agree more there! so sad and disappointing... |
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Just watched some leaked videos from like 5 month ago, and player have loot there. Not as much as poe 1 have, but way more that we have now, and it was cemetery in act 1. Boss loot are also looks fine. No idea when and why GGG was decided to make loot like this.
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Is the gas nerf live yet?
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Can't open map device.
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I like how GGG is like, "Guys, we found skills that do too much damage, what a horror, we're already working on it." At the same time, players' computers completely freeze when loading a location on win 11 24h2 (or something else). At the same time, players can't buy, craft, or pick up rare items from the floor because of some inappropriately small amount of loot. At the same time, players can't use the map device (due to some conflict with expedition maps, may be). Next gen level of problem prioritization.
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any news or dev feedback on the claims drops are too low? pretty critical issue right now that is making the game more difficult than it should be. 1 alch in 23 hours is not right.
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" Regarding your point on GGG promising not to touch, I disagree, Jonathan had an interview before launch and he said that if a skill was stupidly broken that they would nerf it, so far that's the only nerfs that have done is stuff that was broken and wasn't intended to be that way in the first place. Regarding endgame, there's still plenty to do. Plenty of maps to run and a couple of league mechanics etc... Your post comes across as if this was an official game release, not early access. If something is early access, you need to judge it as early access. You aren't being fair because you are judging it as an official complete game release, not early access, and there's a huge difference. Your comments would have been fair had they come after the official game release, but now they just come across as a whiney player who's mad because the game isn't in the state that you want it to be in yet. Come back after the official release and then if everything is still the same, you'll have every right to complain. |
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Sorry i have to say, this Game is "Diablo Style" same Shit like D4 but on a other way.
And if it dont change heavy in the right direction its over before it really started. |
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