Path of Exile: Settlers of Kalguur Teasers
" What do you mean another step? The bandit quest was already mandatory as you need the item to open the gate in the caverns and the other quest already gives a skillpoint so you would do it anyway. What exactly will take longer? | |
" All I ever see you doing on this forum is complain. POE is a game in constant change, if you can't adapt to it then don't play standard. From the comments it seems like most people didn't even realise they still get 2 passive points from killing all bandits, the bandit stats have been nerfed but they are the equivalent of 1 passive only now and the stats are generic good so they are useful for most builds now. Or are you telling me people hate acts so much they don't even do the quest that give skill points and intentionally make their character weaker for what takes a few minutes? Last edited by demon7310 on Jul 14, 2024, 2:03:22 AM
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" Exactly. It's just shame that choice is so bland. On Probation Any%
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" On that I somewhat agree, but at the same time it's a bit early to have build defining stats/choices as early as act 2 unless you know exactly what you're doing. I think the main reason for these changes is to offer stats that more people would be able to use early on so that less people pick the 1 passive. Last edited by demon7310 on Jul 14, 2024, 2:12:19 AM
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" Bandit quest wasn't "worth" doing, it's simply not optional LMAO Last edited by Artorianus on Jul 14, 2024, 2:21:13 AM
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" Bland was the wrong word. Redundant. What's the point of keeping of this in the game at this point? On Probation Any%
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" Because %movement speed and elemental res are useful early into the league and 40 max hp is good enough to consider even compared to a passive point, plus the quest reward choice is a neat flavour which was lost when it was 2 passives vs some stats (AKA always pick points) |
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" Good you explained this because I didn't know that. On Probation Any%
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Bandit quest changes = great improvement. So far, taking any other option than skill points was literally … pointless 🫣
Except a few use cases for Alira maybe. Ah, please bring TotA back! | |
To be honest all of this feels kinda meh. Dont get me wrong, any qol or good change is good but is this what you really want? A change which could happen ages ago and at this point its just click bait/hype hopium source or straight nerf. This game was on fingers and wrists of unfortunate players for years, they didnt do much to adress core issues, dont be blinded and overly hyped by this.
Before judging what i wrote just think, who of you white knights d exchange all of this changes to just one for example - sort inventory / deposit all to relevant tabs. |