Banning people for exploits

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Phrazz wrote:
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xaerobb wrote:
The fact that some guys "were in the right place at the right time" and make some item (due to a GGG mistake) does not mean that they are bad guys, with bad intentions and that they should be punished.


What the hell did I just read...?
He said 'I exploited and am proud of it, glad I got away with it also'
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Phrazz wrote:
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xaerobb wrote:
The fact that some guys "were in the right place at the right time" and make some item (due to a GGG mistake) does not mean that they are bad guys, with bad intentions and that they should be punished.


What the hell did I just read...?


We found the guy who would steal a car because the owner left the door ajar. After all, THEY created the opportunity, so who would fault him? /s
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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ArtCrusade wrote:
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Phrazz wrote:
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xaerobb wrote:
The fact that some guys "were in the right place at the right time" and make some item (due to a GGG mistake) does not mean that they are bad guys, with bad intentions and that they should be punished.


What the hell did I just read...?


We found the guy who would steal a car because the owner left the door ajar. After all, THEY created the opportunity, so who would fault him? /s


This is such a strawman though....stealing a car irl is a crime punishable by jail time. It is a real life crime with real life consequences. We are playing a video game, there are no irl consequences. Playing a game and having fun with poorly programmed mechanics is totally incomparable to "crime" of any sort. Hell, even if someone were downright cheating and figured out a way to hack the game is still incomparable to someone stealing a car.

it absolutely is a case of "right place, right time". Unlike committing a legitimate crime, a better irl example would be if you were walking down the street and found a $20 bill on the ground and decided to keep it. Now, you might never do that and immediately turn that $20 into the nearest police station....but I would argue that MANY would simply keep the money. The person who dropped it in the first place is at fault, not the one picking it up.
Last edited by mefistozxz#6750 on May 17, 2024, 7:05:37 AM
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ArtCrusade wrote:
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Phrazz wrote:
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xaerobb wrote:
The fact that some guys "were in the right place at the right time" and make some item (due to a GGG mistake) does not mean that they are bad guys, with bad intentions and that they should be punished.


What the hell did I just read...?


We found the guy who would steal a car because the owner left the door ajar. After all, THEY created the opportunity, so who would fault him? /s


If you compare bug item crafting in Path Of Exile with stealing a car... that is, virtual things with things from real life, I assume that you have a disturbed perception of reality.
This is a game, this is fun, "This world is an illusion, exile!"
I cannot believe people are still arguing about other people's inventory in a very badly designed and unnecessarily complex game in 2024 when we are literally talking about colonizing the mars.
Neden yaşıyorsun?
Last edited by Jideament#2792 on May 17, 2024, 7:51:49 AM
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mefistozxz wrote:
This is such a strawman though....stealing a car irl is a crime punishable by jail time. It is a real life crime with real life consequences. We are playing a video game, there are no irl consequences. Playing a game and having fun with poorly programmed mechanics is totally incomparable to "crime" of any sort. Hell, even if someone were downright cheating and figured out a way to hack the game is still incomparable to someone stealing a car.


Of course it's incomparable. That's not the point, though.

Cheating and exploits in video game do have consequences, and they are the same in every video game. You've already used the word; "fun". Cheating and exploiting always lessen the fun for others. So while you are "having fun with exploits", everyone who doesn't want to cheat and exploit is having a worse time, both directly and indirectly.

There are two scenarios here; either you don't give a rats ass, or you're unable to understand this.

But the saddest thing here, isn't the cheaters or exploiters, but rather GGG indirectly saying "go ahead, exploit the hell out of our mistakes" (by not banning anyone), setting a rather bad precedence. Because next time (and we all know there will be a nxt time), more people will do it (because as you say, there are no consequences), and the state of everything will be even more FUBAR.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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Phrazz wrote:

Cheating and exploits in video game do have consequences, and they are the same in every video game. You've already used the word; "fun". Cheating and exploiting always lessen the fun for others. So while you are "having fun with exploits", everyone who doesn't want to cheat and exploit is having a worse time, both directly and indirectly.


This is not true and you know it :) There are far more games out there that have NO rules against cheating than those that do. Perhaps not in the games you regularly play, but I would say 90% of games I have played had cheats directly programmed into the game that you could use. Cheating and "gaming" the game has always been a part of gamer culture (until eSports became a real thing). And no...they don't "always lessen the fun of others": that only happens in very specific circumstances and very specific games. Someone else USING a 6L 1H weapon does NOT lessen your experience with the game...unless you personally let it. It has no effect on you. Now, selling these items is where the problem was, but really the only "harm" to the game was personal fomo. That isn't really even GAME harm, it still actually DIDN'T have an effect on your personal experience, except if you personally let it. Most people playing a single player game don't give a hoot what OTHER people are doing in the game. If they did, they would never have a good time because there is always someone better or more efficient or smarter than you.

But that's besides the point: cheating is entirely different than finding and using an "exploit", as I outlined in my original post. An exploit is only 100% an exploit if the developers admit it was unintended and make a change. Otherwise, it is simply part of the game design no matter how ridiculous it may be. Cheating, on the other hand, is a concerted effort to use software or other means that are NOT typically available in the game in order to "change" the game in your favor. Using a bot, ahk, autoaim, trainers, etc. Some use them interchangeably but they are NOT interchangeable scenarios. One is solely the fault of the player making a conscious effort (cheating), one is the original fault of the programmer and players simply taking advantage (exploit).

Fun is meaningless in an argument about the "rights" and "wrongs" of a video game. Especially in a game that is 99% solo. It actually doesn't matter if my "fun" has a bad effect on your "fun". That is irrelevant to the argument and is an emotional response. What matters is whether GGG determines it is detrimental to the game and decides to change it. That is why in the history of the game we have had many "exploits" go unchanged, and many that have. Personal experience has no meaning in these situations, it is all about what the developers actually consider an exploit that is damaging to the game itself, not what YOU think is damaging to the game.
Last edited by mefistozxz#6750 on May 17, 2024, 12:20:17 PM
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mefistozxz wrote:
Especially in a game that is 99% solo


This is where all your arguments fall short.

Look, we are on two different planets regarding this. You talk about "cheating being OK in 90% of games", which is irrelevant when we are discussing an online, live service game where trading (and the economy) is an important factor in people's "fun". And "fun" is not irrelevant, and is probably a main factor when writing the ToS. Why do you think RMT, exploiting and other "bad behaviors" are against the ToS? Because it lessen the fun of others and impact the game in negative ways for the players. That isn't "irrelevant", and only an egoitic human could say that.

You can defend, normalize and rationalize cheating and exploiting as much as you like. But as long as you do that, everyone can see that you're inable to see the consequences of said actions.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Last edited by Phrazz#3529 on May 17, 2024, 1:34:38 PM
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Prime_nairB wrote:
If I remember Empy got banned and his group during ultimatum league since they abuse an exploit.

Yesterday people been making 6links on 1 handed weapons , shields and even no sockets items. I probably say the discovery was an accident but using it over and over again is probably no longer an accident but an abuse to exploit.

Items in standard like the armour with fire resist of 25000+ still exist in the game.

GGG was vague when to ban or not.

In my opinion overall i think this exploit deserve a ban worthy.

Probably some people will post about "We dont care about the bug its fun" but in reality if this abusing exploits continues the community will just probably run wild coz there is no repercussions.

If they banned every exploiter this league, the league would just be dead even though its already dead enough
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Phrazz wrote:

Look, we are on two different planets regarding this. You talk about "cheating being OK in 90% of games", which is irrelevant when we are discussing an online, live service game where trading (and the economy) is an important factor in people's "fun". And "fun" is not irrelevant, and is probably a main factor when writing the ToS. Why do you think RMT, exploiting and other "bad behaviors" are against the ToS? Because it lessen the fun of others and impact the game in negative ways for the players. That isn't "irrelevant", and only an egoitic human could say that.

You can defend, normalize and rationalize cheating and exploiting as much as you like. But as long as you do that, everyone can see that you're inable to see the consequences of said actions.


wrong.....ToS exist to protect the LEGAL rights of the game and its proprietary programming. It does NOT exist in any way, shape, or form to protect your fun. It also exists because of certain legality rules in various countries in which the game is sold. ToS also exist to stop the game from "breaking down" and causing a massive loss for the company, so that in the event of someone being the cause of such a breakdown the company can potentially take legal action. It is almost exactly the same thing as copyright law; it has absolutely nothing to do with subjective fun nor does it do anything to protect YOUR personal fun.

This is again like the strawman "stealing a car" argument from earlier: the ToS is a REAL WORLD legal document designed to protect information. It essentially has no connection to actual gameplay except in the case of a ban being issued and someone filing a formal, legal complaint against the company.

You are speaking purely from a fomo point of view. I quoted your exact words. I understand that we may not see eye to eye, but you aren't even addressing the point correctly.
Last edited by mefistozxz#6750 on May 17, 2024, 1:54:44 PM

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