Hey is it okay if I like PoE and d3 and d4 and LE and TL?
I also like supreme commander and BAR lol
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Posted byhasatt0#7256on Jul 9, 2024, 7:59:18 PM
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hasatt0 wrote:
Hey is it okay if I like PoE and d3 and d4 and LE and TL?
I also like supreme commander and BAR lol
THATS HERESY!!!
lol i m playing TLI nowadays tho. they improved the game again
[Removed by Support]
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Posted byexsea#1724on Jul 9, 2024, 9:12:44 PM
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Nomancs wrote:
You will have it in poe2.
Happily we have it in poe1 in a week.
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Nomancs wrote:
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wkernel wrote:
New tiers and new bosses solve it by making the "road" itself longer (rather than slowing down the player artificially). Or even making some gear irrelevant (Maven memory game).
So how do you imagine this, uber uber ubers? In wow it takes them 2 years to make new season.
In WoW they release a new raid every 6 months (and a new expansion every few years, with 1 year pause before expansion). And every raid has several bosses. When I was playing it years ago, every boss took up to several days of progression (meaning players trying and dying for many hours). And good final bosses could take weeks to kill them for midrange guilds.
Now compare what poe leagues do? Instead of new combat-based pve content they inject mobile-like mini-games. What is worse, these mini-games is the source of loot/currency inflation. So the power creep is based on artificial outside content rather than boss combat.
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Nomancs wrote:
New uber uber ubers droping most the loot ofc as everything before that should be midgame… Any rares below t17 drop t3 mods max? Sounds like a plan for a disaster.
I would separate bosses in tiers. After player completes a new tier he earns a new rank. You have to have a rank of the tier to buy items from bosses of the tier.
So players would not able to buy powerfull items from a higher tier until they complete it (or at least a timeout, to allow "casual" players to catch up later).
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Posted bywkernel#1759on Jul 21, 2024, 5:56:28 AM
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1453R wrote:
Ultra-high-volume trading is actual ass cancer. Buying and selling thousands and thousands and thousands of items, hundreds of times a day, to Wall Street your way into five hundred mirrors three hours after a league starts makes the entire game worse for every single player in it.
Wall Street makes money on commissions rather than smart decision. Average hedge fund has worse result than S&P500 index. They make money literally taking money in a form of commission from other people (rather than via "smart decision" as they advertise themselves).
And for every lucky speculator there is another "professional" trader who lost money. In average it's a zero sum and they don't make anything.
There is an high volume arbitrage, yes, but also the exchange will take your profit as a fee.
In PoE the game developer owns the commissions and the fee so it's not an issue.
Last edited by wkernel#1759 on Jul 21, 2024, 6:06:19 AM
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Posted bywkernel#1759on Jul 21, 2024, 6:02:57 AM
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wkernel wrote:
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1453R wrote:
Ultra-high-volume trading is actual ass cancer. Buying and selling thousands and thousands and thousands of items, hundreds of times a day, to Wall Street your way into five hundred mirrors three hours after a league starts makes the entire game worse for every single player in it.
Wall Street makes money on commissions rather than smart decision. Average hedge fund has worse result than S&P500 index. They make money literally taking money in a form of commission from other people (rather than via "smart decision" as they advertise themselves).
And for every lucky speculator there is another "professional" trader who lost money. In average it's a zero sum and they don't make anything.
There is an high volume arbitrage, yes, but also the exchange will take your profit as a fee.
In PoE the game developer owns the commissions and the fee so it's not an issue.
Trading at the poe is the fun part of the game.
At first, you can be rich only "virtually", and you are not even the owner of that virtual wealth.
Nothing more than that.
Comparisons with real life stores are funny.
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Posted byxaerobb_#8468on Jul 21, 2024, 6:14:27 AM
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AcrylicHercules wrote:
Honestly, the "play some to trade some" model sounds perfect for a player like me, who buys a moderate amount of items and sells a moderate amount of items while mostly just playing the game by killing mobs.
My three biggest trade complaints, that I have to leave whatever activity I'm currently doing to sell an item (or ignore the buyer), buyers who whisper a bunch of players simultaneously and then ignore me when I respond, and sellers who ignore my trade requests because they can't leave whatever they're doing, are solved with instant buyouts.
I get how those who enjoy "playing the economy" might not like it, but it's great for the other 98% of the players.
They should have done this years ago.
After a couple of weeks of the Currency Exchange in the new league, it looks like a massive success. With a few tweaks, it'll be great for core POE1, and should be great in POE2 also.
- here's my sig
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twitch.tv
So... tradies gonna trade. Even more. With higher power, speed and volume. Expect the drop rate nerfs and/or balance around the insta trade. Solo or semi-solo players will be definetly "happy" by having this. GGG has to balance the items and scarcity around the new trading environment to compensate the capability of traders to acquire items from the market instead of farming content.
Enjoy the consequences.
nothing much is gonna change, there are already a billion trade bots active, the only thing is you will get the chance to click buy and not whisper for an item that was already sold to a bot
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Posted bybowfer8660#2094on Dec 20, 2024, 12:30:33 PM
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