Bloodnotch Combo does not work

check if you have brine king pantheon selected. It give block mods.
no i havent.

Here is a short clip.
https://www.youtube.com/watch?v=-2iwLFR1JHE&ab_channel=Provemewrong
After i switched some gear suddenly i can see some recovery.
But surely far from 55%.
When i run yellow maps im constantly stunned but my health goes down rapidly, even with all flasks and res capped.

So something is wrong when i see vids like this:
https://www.youtube.com/watch?v=Oz-1N7faiZ8&ab_channel=CaptainLance9

Im bad at math.
"
LoTharios wrote:
So something is wrong when i see vids like this:
https://www.youtube.com/watch?v=Oz-1N7faiZ8&ab_channel=CaptainLance9


From ~2:45 to 3:00 in this video, he talks about using recoup to handle the degen from Petrified Blood/Progenesis. Petrified Blood in particular was used in the video, which also reduces the amount of delayed damage taken, meaning that sustain is more easily achieved.

There is a Recovery wheel at the top right of the tree, near Ghost Dance, that features Recoup nodes. Are you able to fit that into your build?
I dont think so, im lvl 95 already.
Tbf the build is nowhere finished, i just started yesterday to recreate it.
It feels terrible so far, thats why i tried the Bloodnotch combo.
But i dont know if its really worth the 2 Jewels slots, the recoup points and Petrified blood to get it working.

My point of all this was just to find out if i would like the build enough to invest plenty of currency in my search for a feel good tanky build with moderate cost.

So far its not.


Im bad at math.
Looked over your build, you may want to remove the two life nodes near the Ranger start.

28% stun avoidance isn't helpful when you want to be stunned.
But i am constantly stunned in maps so far that i cant even attack.

I use Unwavering Evil in hope to avoid stuns (the build im folowing does too, even recomendet it)
But it doesnt work atm and i dunno why.
Have to watch a few vids to figure it out.

But thank you for taking the time.


Edit:
As im writing this i notice that avoiding stuns and trying to get stunned at the same time is probably a stupid idea.

Im bad at math.
Last edited by LoTharios on Dec 2, 2023, 8:16:39 AM
"
LoTharios wrote:
But i am constantly stunned in maps so far that i cant even attack.
The recovery is from stunning hit not from you being stunned. So you only get 0.72*0.55 on average with 28% stun avoid.

"
LoTharios wrote:
I use Unwavering Evil in hope to avoid stuns (the build im folowing does too, even recomendet it)
But it doesnt work atm and i dunno why.
If this is your Pathfinder: You are using 'Molten Strike' which doesnt have chaos tag == is not a chaos skill. So 'Unwaveringly Evil' does nothing for it. You could maybe try 'Immutable Force' instead, dont know if that would work properly for you though.

"
LoTharios wrote:

As im writing this i notice that avoiding stuns and trying to get stunned at the same time is probably a stupid idea.
It supposedly works (if you mean "ignoring stun effects" kind of thing) and I havent seen any issues on my build with Bloodnotch either. Have more ES than you though, and build is tanky to start with.
No wonder it's lost, it's in the middle of the jungle!
"
Zrevnur wrote:
You are using 'Molten Strike' which doesnt have chaos tag == is not a chaos skill. So 'Unwaveringly Evil' does nothing for it. You could maybe try 'Immutable Force' instead, dont know if that would work properly for you though.

Thats what made me wonder also.
But Kunagi reached LVL 100 in Hardcore with this build.
So i assume he knows what he does.
He uses unwavering evil, so did i whitout questening it.

https://pobb.in/ybL5YAeswzZX

And i used immutable force. Just got rid of the combo.
Seems not to fit into this build.
Im bad at math.
Last edited by LoTharios on Dec 2, 2023, 8:52:20 AM
"
LoTharios wrote:
But Kunagi reached LVL 100 in Hardcore with this build.
So i assume he knows what he does.
He uses unwavering evil, so did i whitout questening it.

https://pobb.in/ybL5YAeswzZX


Presumably it's just being used for damage. The build is also using Pressurized Dagger so that all damage can poison (ie Molten Strike's innate phys to fire doesn't hinder poison).

The build does also feature 100% stun avoid, but not via Unwaveringly Evil. Looking at the tree preview, you can see "Tattoo of the Tasalio Tideshifter(x7)" for 105% chance to avoid stuns.
You are most likely right. Seems like i need Brine King to get rid of the stunning.

I already have an alarm for a cheap Pressurized Dagger with open prefix for the Hits cant be evaded mod.
Just not ready yet to waste big Currency before i get this build working.

Im bad at math.

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