Feels a bit tone deaf
" This is false, maybe you should watch the QA session again. A specific example was Cleave, the transfigured version does similar damage but causes hits to gain rage and causes the AoE to increase based on rage, at the cost of requiring a sword and axe equipped to use it. The idea behind transfigured gems is to add extra power to existing gems in an interesting way, most of them are going to be strictly upgrades if used correctly. The zombie one is a bit of a fun outlier they showed as an example of how different some of them can be. Most of them were said to be "better" versions of existing gems with added complexity. | |
" true, for a moment I completely forgot about the spores exploding. but it's still super clunky because you have to constantly be on the move and stay away from your mirage archers to spawn new ones. I'd be all for the node if that range was small but the required range being too much is the main reason why most people don't use it Last edited by auspexa on Dec 2, 2023, 5:47:22 PM
| |
I can't help but feel this is just another nerf fest in disguise.
Yes, some means for power creep are added, but once again, they are heavily dependent on grinds that are cobbled with an immense amount of rng and at best, they are situational in use. Furthermore, it's spread out on several key activities such as lab and the time-limited affliction mechanic. All in all this feels like a reskinned league from earlie, krangled, and I wouldn't be surprised if most of the enhancements come with a few caveats, ultimatum specifically. Last edited by absurdistan88 on Dec 2, 2023, 5:48:55 PM
|
|
| |
" This is intended use of MF. CT/Dunes spam. Boss killing requires completely different setup of everything. And don't compare lazy 15-20d farming to dedicated mapper or dedicated bosser. Universal characters are not perfect in both cases. And for some reason you skipped the part where he has no orbs on the map. No orbs, no IIQ/IIR, no sextants and league mods. Sure this is "better" than having all at once. In which universe having less content on the map is better for farming than clearing juiced maps???? But as I said earlier about Hardcore. You're mapper or you're bosser. You can do both but with way less effectivity. Mentioned TR was for bossing because bossing on HC is tricky => very profitable comparing to scrubcore. TR in general is a "morning"-type build. Good as starter but bad at late. When you made a bank switch to something decent. Last edited by cursorTarget on Dec 2, 2023, 7:35:17 PM
|
|
" Yes, its nerf to existing meta builds so they can add shitton of new skills that will become new meta. | |
" and? you see more than half of the dps is coming from mirage archers, it's fake dps | |
" It works perfectly. Place mirage archers at a distance of 3.5 meters or more. YT PS Also that build is even stronger. Kunagi before respec to MS. This is how you're supposed to build proper TR PF. Last edited by cursorTarget on Dec 2, 2023, 7:24:30 PM
|
|
" are you talking about this guy? https://poe.ninja/builds/ancestorhc/character/Kunagi_JP/Kunagi_________o_o it seems he died and this character went to standard. lol and no it's not. I played with occupying force for a while before, it's just fake dps in almost all cases. there's a reason why they're not expensive, and a pair of jewels wouldn't really define a build. they work in some cases, most of the time they don't. I'll try them again if I ever play a build that could use it, but I'm pretty confident that you almost never have the pob dps in the game on top of all, he's using potency of will anoint with anomalous efficacy and this isn't the optimal way to play this build. stacking an unnecessarily high amount of duration is yet another fake dps factor on toxic rain because half the dps is gone if the boss/monster moves a bit. no monster in the game simply stands there for like 4 seconds extensive tests carried out by the community showed that it's possible to get more than 5 overlaps if you have only one additional projectile with 15 quality anomalous concentrated effect. there are multiple threads on reddit about it. this also provides higher actual dps, because the ramp-up time is lower and you don't rely on bosses standing still. he's using the 39% aoe approach instead, which is not the best way to get as many overlaps as possible and again, this build would have terrible clear speed Last edited by auspexa on Dec 3, 2023, 5:57:55 AM
| |
"Agreed, and its been a loong time but melee is not allowed to shine , who knows why |
|