0.9.10 Information and News

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Chris wrote:


"
Chameleon wrote:
Since you said Items matter, do you think it fair that a Ranger can only carry 3 bows and 3 quivers(and virtually nothing else) while a Shadow can carry something like 20+ claws?


This is done on purpose!


Chris I cant tell if you are being serious or facetious...If you are serious what is the rational behind the hate for bow wielding classes? *cries*

Ascension tied to Lab is the worst thing GGG has done...apart from GGG's philosophy on Trading. Oh and Gambling Loot boxes. And selling out to tencent.

I used to love GGG. I supported to ensure GGG remained independent, now I just wish I could get my money back. -_-
Still waiting on Windowed Fullscreen.
http://www.pathofexile.com/forum/view-thread/36608
FAQ made through many hours of enduring global chat in Normal


Hey Chris.

I Was just wondering when this game finally release, I've waited since the first days of closed beta, and was hoping i could play it soon enough...

I Really wanna and can play now beta though but, i assume the chars will be in reset as the game itself release fully.

So is there an expected Release Date?
*I Completely Understand if you don't wanna give out info :D

Thanks, you rock! ^^
In final version, will be added some physics or just rag doll for dead monsters?
"
Chris wrote:

Here's a picture of the (work in progress!) new town layout that includes the notice board used for public parties. You'll notice we've moved the stash away from the door.


Was too busy drooling over that frost crown to notice anything else.
____________________________________twitch.tv/tyranthal
Damn. This is one sexy update :3
"
Chameleon wrote:
"
Chris wrote:


"
Chameleon wrote:
Since you said Items matter, do you think it fair that a Ranger can only carry 3 bows and 3 quivers(and virtually nothing else) while a Shadow can carry something like 20+ claws?


This is done on purpose!


Chris I cant tell if you are being serious or facetious...If you are serious what is the rational behind the hate for bow wielding classes? *cries*



My guess is the more spaces an item takes up the more powerful it is. A 2h mace will have more stats then the same lvl 1h mace. So Im assuming the amount of spaces it takes up in inventory is based on potential item strength

Peep
Peep
Last edited by cantilever#4354 on May 25, 2012, 12:26:49 PM
Thanks for the updates.

For my 2 cents. I think one of the biggest mistakes D3 made is the introduction of the AH.

W00t.. I just can say how excited and proud I am to be a part of this from near start to finish. It is so amazing to watch, feel, and be a part of the transformation of this game. The differences from when I started are amazing and how you guys actually listen to what we want and suggest go to your credit as developers. I love seeing the evolution of the game from patch to patch. Lets keep it going, good work everyone!
.....And that's all I have to say about that.
"
T6000 wrote:
Can you give us any hints as to what sort of Grotesque Abomination the Act 2 Boss will be? ;)


Watch the end of this video:

http://www.pathofexile.com/video/templar-trailer/play

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whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
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