What Happened with Items

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mrhouston wrote:

But overall, thank you for this. I like the direction, even if it's not there yet. But it's a start.


Dude... this is the end, not the start.
I enjoy massive shifts in metas. Ty for advancing your game constantly.
While I agree with your priciples I do disagree with your solution.

first off god-touched rares are way too rare I have only encountered one Innocence touched while doing delve and that one lasered me from off screen.
then there is the playstyle this encourages : load a map -> check rares -> leave- no need to invest in your map no need to actually kill anything that is not rare and absolutely no need to interact with any league mechanic.

Having large rewarding rare encounters is amazing gutting the rest of the game for it is not.

I have in every league I hit red maps in bought a mtx I will not this league and if this doesnt get looked at I will not play next league
remove archnemesis for god's sake
no loot
few builds are playable, mostly dead af, i don't want to play the same build over and over again as pohx does with RF.
defensive layers are a big lie
each league > more CPU,GPU,memory,.. issues same things and still unplayable 0fps

DONT REMOVE FUN FROM THE GAME.do you ever play your game ????
you were better when you were fewer developer

don't work harder on MTX than actual things.
everything f'ed up after kirac's vault announcement from the beginning

IT'S NOT A POKER GAME DEVS WE DONT NEED GAMBLE ON EVERYTHING
FUN IS A TRUE THING IN ALL GAME BESIDE SOME DIFFICULTY THAT THE GAME HAVE WITH IT'S END GAME
IV
Last edited by Alipoe on Aug 26, 2022, 12:30:20 PM
Who cares about "gap" between a white map and a fully juiced map, ww all want to finish the league doing the hardest map that our builds can do. look at the market prices of the items, there's no items in the market, we need items to drop in order to make them more common to get them low in prices for the newbies in the game. the same goes for carfts, it's almost day 7 and there's NONE very great craft in the market, that means the first one is going to cost more than a mirror and so on, the economy is fkd up, 3.18 was one of the best leagues i've played in this game in 5 years. the word "nerf" means "-5%" ; -10% ; -20% of something... not what you did, you guys gave us a 100% nerf in the fun! Revert the changes!
Chris, several of your statements here are outright incorrect.

You did not make an error by using the word "Massive". The backlash related to that came form understanding the effect of the bonus that was removed when it was clearly, and accurately, explained by a knowledgeable streamer.
Claiming responsibility for the error is a start, but the problems are NOT fixed as you have claimed.


I LOATH this new loot system at a conceptual level. The only way to get loot now is to repeat the exact same T1 map forever with forced loot template drops, or look for a lottery rare mob. The best way to find such a rare monster is 3rd party programs to scan the map with a mob mod filter, and open a new map when you dont have it, the way we all used to do in Diablo 2 to avoid the cow king.
I have strings of awful luck, I never want to experience 400 maps in a row without finding the one mob that has all my loot.

Your team made too many changes at the same time, and NONE of them were thoroughly tested and put into a good place as a result of the lack of lack of time.

I want the league rerolled back. You had a lot of good changes in it, but FAR FAAAR too many changes destroyed way too many different parts of the game we love. Using this catastrophe as a cover to remove things that we like, but you want removed is NOT OKAY. You are too likely to never fix some of them if you dont reroll these. I want nothing more than to play a private server ran on previous patches right now.

I have not seen anything to address the complete deletion of Harvest endgame crafting, tainted currencies are USELESS, and every minion build feels horrible the instant it sees T10 or higher.



I love Path of Exile. I want it back.
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ViCoach wrote:
Rares are actually stronger than bosses (wtf?). "Boss" means he's the top, the master of all other mobs in the area, how can he be a sh*t vs almost any average Archnemesis?

yeah, and you know what GGG is gonna do about it? They will buff bosses by like 400-500%, just watch and wait 1-2 leagues
3.23 was the best league of all time (an absolute banger)
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PunkGagarin wrote:
people who are fine with changes or don't care about them don't write posts here, they don't care. So scrolling through this post's comments is not showing the real numbers or situations.
The only numbers that matter is daily active users which we can check, for example, at steam stats. And it is pretty fine. So yeah, 1% will always complain no matter what.




Why yes, steam stats don't lie...
That post look okish , while i salute the fact that your the only one i can think of in this industry taking responsability for there mistakes , like they say mistakes were made , and at this point still not corrected even if you blindly think they are.
Here few examples that are not working for the casual that i am :

- Harvest craft options removal non communicated .
- Skills feedback not taken into account , specificly a lots of unused skills still fixed .( ask streamers they will tell you which one or how to fix them because apparently your Q&A can't , sorry )
- Comms post release & not pre release , third times i'm witnessing that from what i recall probably more dramas but can't recall them.
- happy note because i don't care who saied it WASN't ok to have 15k uniques drops / maps , because my guess is you're gonna have to give us that much since we're not getting any sugar in kalandra <3 .

Best to you and the rest of GGG.
Last edited by Ch4osAngel on Aug 26, 2022, 12:32:50 PM
Chris, every moment you try to make this game meant to be played for forever, you fail more and more. Its time you to go back to your garage my man. Nothing lasts forever. Not me, not you, not poe.

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