Improvements to Item Drops

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CrazyWhiteMonkey wrote:
Not surprised that this is their band aid, with their track record, I don't expect much, POE is a dead game, Chris and GGG have killed this game, just shut off the servers permanently please, you don't listen to your player base, you do what you think is right for YOU (Chris).

Trust = Dead
POE = Dead

Hey tencent, do us all a favor and fire Chris, and bring on someone that actually pays attention to what the players want, and actually follows through instead of breaking our trust, and doesn't lie.

This patch and band aid is pure garbage.


Daddy chill
Everything you have done has only made things worse.
I would not thank GGG right now for throwing a couple of glasses of water to the fire they started.

Do you know how to make people happy? Take everything from them and then just bring something back. That's what they're doing now. It's so manipulative and disgusting.

So though they're trying to fix and bring fun back, the way they do it is not a good job.

And to all people who say this negative words going from most players is overreacting and populism — no, it's just a massive water flow from a broken dam that held it back for several leagues.

So no GGG, it's not enough.
Not enough.
Archnemesis is the worse league. No one likes it. It just sucks.

REMOVE THAT PLEASE GGG!
RESPECT. For not ignoring the community.
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IFORGOTMYICNO wrote:
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vacii wrote:
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cn9lio wrote:

Why should we adapt? Where the F all these nerfs year after year come from? Skills gutted, archetypes destroyed, now even loot is nerfed? And WHAT FOR ??? What was wrong with the way it was? How is this making it better??


Oh if we could only stay kids forever, wouldn't that be nice.


Oh so you're the kind of player to take all the abuse and explain to the public is for your own good kinda guy huh.

Nope, i'm the kind of a player, that tries to find a way to have fun with the game he likes. If I can't have fun - i quit. That's what i did back in Harvest.
I would rather solve problems than complain about such.

You don't need to be outrage about every little stupid thing in life. That's how a get a heart attack at 30. It's only a game after all ...
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DarkenX wrote:
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AntsGod wrote:
GGG is again missing the point.

Most players HATE Archnemesis.

Most players HATE the way you gutted Harvest.

Most players HATE the ninja nerf to drops.

How could you do the divine currency change and remove the option to divine items via Harvest?
That alone shows complete lack of planning ahead and you didnt even address it.


I can drone on forever. But like many other players, I am done.

Goodbye and thanks for the fish.


And by most, you mean the vocal minority. Cause that's all that finds the time to whine on here, while thousands are busy playing the game and not finding it such an issue.

But you do you. Keep up the good work, GGG!

Do you honestly think the majority LIKE nerfing loot by an estimated 90%?
Come on dude, really?
"keep up the good work"...you mean buffing a tiny amount so small as to be insignificant, just to get folks to fall for it and say thanks GGG! and " keep up the good work"? That's not keep up the good work, that's shame on you.
Last edited by DamageIncorporated#7815 on Aug 24, 2022, 2:19:59 AM
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IFORGOTMYICNO wrote:
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vacii wrote:
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cn9lio wrote:

Why should we adapt? Where the F all these nerfs year after year come from? Skills gutted, archetypes destroyed, now even loot is nerfed? And WHAT FOR ??? What was wrong with the way it was? How is this making it better??


Oh if we could only stay kids forever, wouldn't that be nice.


Oh so you're the kind of player to take all the abuse and explain to the public is for your own good kinda guy huh.


I'm also shocked that part of the playerbase still defends all type of abusive behavior against them.
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vacii wrote:
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banxKING wrote:

They didnt nerf, they REMOVED the bonus quant/rarity that league mechanics had, so it is now 100%, or 1x, or a white mob, or whatever you wanna call it. Since the 90% is a estimation, lets stick with it, you now have 1.33x loot of the 10x you had before, so exactly 13%.


You are comparing apples with oranges here, please make the difference between regular content and league content.


League content: breach, legion, delirium, blight, alva, etc. Every mob in these had a substantial bonus to base drop rate, which on top of that was escalated with map buffs (juicing) IIQ/IIR from characters, etc. They never revealed by how much, but lets say 10x, so 1000%, so if you had 100% IIQ overall with your character, you would be at 2000% drop rate from a regular mob. Now, every league lost that bonus base drop rate and are at 100%, so, if you have the same setup you would be at 200% base drop rate from a regular mob. This goes exponentially with every juicing and increased IIQ/IIR, that is why juicing is dead and MF is dead, because there is no base to start scalling with, you are basically doubling, or tripling nothing.

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