What We're Working On

literally spending more time on the forums than playing a new league that is just a few days old . Wasted a weeks worth of vacation time thanks for the in depth patches notes and massive testing before release
things that should be removed/nerfed: heist/expedition but that's allowed to go on

things that should be improved: harvest... but they had to make people more mad

posts they should response to are like these ones where people are mad, you know "communication manifesto" but i only saw a staff respond to "first ex drop" (no value) -> "congrats!" soooo positively useful.

more energy is spent covering up issues + moderating than addressing actual issues. its shameful.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
Been playing this game for 4 years now. I have never been more disappointed in a league mechanic or state of the game than I am now. Been playing for hours and hours and I can't get enough currency to progress in my atlas tree or buy/craft better gear. This has never been a problem before. Also, the drop rate of meaningful items is utter trash now, it takes away from the fun of grinding maps. I don't know what purpose all these loots nerfs were supposed to make better because as of right now the game is no longer fun. Furthermore, I am guilty of dropping a lot of money on MTX's, but I won't spend another penny until some of these problems are addressed and I hope the community as a collective group will do the same thing. Make the game fun again, thanks.

120 pages of salt.

I do agree the game doesn't feel like it's in a good spot at the moment.
We tested it extensively
Good lord man. Peeps are big mad.
Confront those who dare obstruct the transmission of your information with swift rejection, for they sit silently obsessing over your submission.
How to kill a game 101.
Spoiler
"
xRev703 wrote:
I said it on Reddit, I'll say it here too...


Scourge, Sentinel and Lake of Kalandra

VS

Ritual, Ultimatum and Expedition.

Hands down give me last year back. Hands Down. Worst part, Lake of Kalandra isn't even that bad of a mechanic, but the lack of loot, changes to exalt, Arch Nemesis TRIPLE down and then saying that red maps are fine when BOSSES DIE FASTER THEN THE RARES, is my issue.

I'm just waiting for Archnemesis mods to start being used on bosses. Thats probably going to be Zizaran's next gauntlet modifier, all bosses(including ubers) now have 4 Arch Nemesis mods randomly rolled upon entering.

Not to mention the "Spawning ON TOP OF THE PLAYER" storm crap spawning on top of the player and detonating 1.5 seconds later is stupid. The visual indicator for them is horrible. They should Grow and Glow brighter before exploding beyond the character. Also have a Cooldown baked in to not SPAM the storm apparitions.

Ritual Harvest was about 12-24 per patch, Ultimatum crafts brought it down to 4-8 on average per patch. Lake of Kalandra is 0-2 Crafts. Whats wrong with this picture. And saying there is a chance of no Harvest materials per patch...I wont touch it period. Waste of my time and a mechanic you were better off deleting it.

Lake of Kalandra...Getting 1 drop per chest aint it chief, it aint it. Hitting T5 tile and still getting 1 drop, still aint it chief. And saying you are supposed to get "MORE" loot the later into the game you are is backwards.

Leveling should be dropping about 5 items per chest and go up to about 10 per chest depending on the type of chest and difficulty. Then start increasing in Quality the harder the content is by a multiplier.

I would say Scourge was better than expedition but that's my opinion.
Ultimatum was hands down the league I enjoyed the game most.
After Scourge next league wasn't fun for me and I gave the game 2 league break.
And was back for this league with excitement. Maybe I'm too old for this now idk what it is but the game didn't pull me in as much as other leagues.
"
pathofsai wrote:
Spoiler
"
xRev703 wrote:
I said it on Reddit, I'll say it here too...


Scourge, Sentinel and Lake of Kalandra

VS

Ritual, Ultimatum and Expedition.

Hands down give me last year back. Hands Down. Worst part, Lake of Kalandra isn't even that bad of a mechanic, but the lack of loot, changes to exalt, Arch Nemesis TRIPLE down and then saying that red maps are fine when BOSSES DIE FASTER THEN THE RARES, is my issue.

I'm just waiting for Archnemesis mods to start being used on bosses. Thats probably going to be Zizaran's next gauntlet modifier, all bosses(including ubers) now have 4 Arch Nemesis mods randomly rolled upon entering.

Not to mention the "Spawning ON TOP OF THE PLAYER" storm crap spawning on top of the player and detonating 1.5 seconds later is stupid. The visual indicator for them is horrible. They should Grow and Glow brighter before exploding beyond the character. Also have a Cooldown baked in to not SPAM the storm apparitions.

Ritual Harvest was about 12-24 per patch, Ultimatum crafts brought it down to 4-8 on average per patch. Lake of Kalandra is 0-2 Crafts. Whats wrong with this picture. And saying there is a chance of no Harvest materials per patch...I wont touch it period. Waste of my time and a mechanic you were better off deleting it.

Lake of Kalandra...Getting 1 drop per chest aint it chief, it aint it. Hitting T5 tile and still getting 1 drop, still aint it chief. And saying you are supposed to get "MORE" loot the later into the game you are is backwards.

Leveling should be dropping about 5 items per chest and go up to about 10 per chest depending on the type of chest and difficulty. Then start increasing in Quality the harder the content is by a multiplier.

I would say Scourge was better than expedition but that's my opinion.
Ultimatum was hands down the league I enjoyed the game most.
After Scourge next league wasn't fun for me and I gave the game 2 league break.
And was back for this league with excitement. Maybe I'm too old for this now idk what it is but the game didn't pull me in as much as other leagues.


i enjoyed scourge league, was miles better than anem league for sure.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
As you can see by my supporter badges, I've been playing the game for over 10 years now. I'm just going to ask the same question I've had to ask at least 3 times in the last 5 years: "Why do you hate fun?". You're alienating your core players and doubling down it, because you want to cater to masochists, I guess?

Maybe the actual quantitative itemization wasn't the problem. Maybe the problem was drop-weighting. You idiots took a jackhammer to q.i. without actually increasing the drop rates qualitatively. What the fuck did you think was going to happen?

Fix. It.
Why would I play this?

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